Team+Meetings+2012

=November 9, 2012=

General Project News
- Chris noticed that the office phone is not going to voicemail when no one picks up. Need to discover why this is happening and get it fixed.
 * Office Phone Voice Mail**


 * Student Workers - Time Keeping**

- Matt and Krishna had missed time punches this week.

- Chris sent an email to the team emphasizing the critical importance of good timekeeping practices. Our error rate is too high and the next step is disciplinary action to address repeated problems. Please be very mindful of clocking in/out over the holiday period since the business office has even less time than usual to correct mistakes. See email for more information and if you have questions/concerns talk to Chris.

- Chris checked the project time tracking spreadsheets and it appears they are not be updated consistently. Alternative methods of tracking project time are being investigated.


 * Schedules, Time Off Requests, Etc**

Having schedule flexibility is a privilege, not a right. Please be sure to document your schedule changes as requested after they have been approved.

- ALL schedule variations must be documented on the team calendar after receiving approval in email for time off or a schedule change. This is not happening consistently, please be sure to document your changes.


 * Student Workers - Draft Blog Posts**

Blog Post Tips: Try to write from the **third person perspective** (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write ""To create a flower, do x, y, z." Also, whenever possible it is best to upload the images directly to the server rather than linking to URLs since images hosted by others could disappear in the future, leaving us with a lot of broken images.

- Matt's article about the osForceAttach function has been posted. http://ucsim.uc.edu/blog/2012/11/opensim-new-force-attach-functions/

- Krishna's article NPCs in Unity3D has been reviewed, need to add some code snippets and then should be ready to publish.

- Alex's next draft is due 12/14, Darrell due on 12/21.. Drafts should first be posted to a Google Doc in shard files > Documents > UCSIM Blog Post Drafts and Chris will edit and review there before posting to the blog.

- Chris is waiting on an asset tag from the business office for the iPad.
 * Office Supplies, Software, Hardware**

- Chris has gotten approval to have some posters printed for decorating the office, primarily focusing on Infographics related to technology and education. More to come but if anyone has ideas or suggestions, let Chris know.

UC Opensim
- Current version is Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- No update this week

- Opensim project wiki page for documenting bugs and patches: http://ucopensim.wikispaces.com/Patches+%26+Bugs
 * Bugs & Patches**

- Krishna and Matt to give update on their work with the osForceAttachTemp functions

- Chris sent an email to Don requesting information about legal review of the Opensim code contribution agreement to begin the review process now in case we have patches ee want to submit back to Opensim core down the road. We are waiting on a reply.

- Krishna made additions to the viewer testing routine doc, located at: http://ucopensim.wikispaces.com/Viewer+Testing
 * Opensim - Client/Viewer**

- Everyone should make sure they are running the last version of Imprudence (Windows only) which is 1.4.0 beta 2, available at: http://wiki.kokuaviewer.org/wiki/Downloads This version has a modified version of Media on a Prim that the Oak Hills SD team will be using, so we need to be able to support it.


 * Opensim - Region Updates**

- No updates this week


 * Opensim - Oak Hills School District**

- Waiting for update from Tracy. All project goals completed except for continuing work on the osForceAttachTemp functions.

UC Second Life

 * Second Life Campus**

- Matt to update on how Janet Zydney's class trip went on 12/6.

- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent


 * Internal User Study**

- Jennifer has sent updates and feedback from her testing experience. Chris to review and provide guidance on any needed changes next week.


 * Presentation to University of Pittsburg**

- Chris and Fred Beyette drove to Pittsburg on Monday 12/3 to present our simulation to the Critical Care Unit team at U of Pittsburg. The demo included the completed simulation in Second Life as well as our progress on converting the simulation to Unity. The presentation went very well and the next step is for the team leads to iron out funding details. Next meeting is December 17th with the UC POC-CENT team. See Unity section for more info re: conversion to Unity.


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- No updates this week, the IU folks are currently working on their part of the build.
 * Collaboration with Indiana University**

Unity3D/JIBE
- We are in the process of evaluating a new 3D data visualization tool called "Datascape" that uses Unity3D backend technology. See http://www.daden.co.uk/solutions/datascape/, can download free Community Edition to see examples and up to 2000 data points.
 * Datascape Unity Based Tool**

- Krishna to update if any progress with Dr. Raj K Bhatnagar.

- Demo video at http://www.youtube.com/user/dadenmedia?feature=results_main


 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Chris spoke with Daren and Jason in ECSS to get a list of classrooms that might best be used as models for the campus building interiors. We'd like to model the rooms with the "standard" set of electronic classroom equipment, and possibly show multiple layout types.

- Ideal classrooms might include: 427 ERC, 127 McMicken (old fashioned lecture hall), 450 Lindner Center, Zimmer Auditorium (newest equipment, large lecture hall style), 301 Braunstein (has newest Spectrum workstation furniture), 525 Old Chem (another large lecture hall style room), 60 W. Charleton (formerly Sander Hall) (has some of the latest touch panels).


 * Unity Development Stress Test**

What began as a one week stress test to gauge our ability to create simulations in Unity, using the existing POCCENT simulation in Second Life as an example, ultimately led to the POCCENT team deciding the entire simulation should be converted.

The stress test was successful in terms of helping us understand what areas of simulation creation we have a good handle on and which areas need more work.


 * POCCENT Simulation Conversion**

- Week 3 progress report from team.

- Next presentation date is December 17, 2012.

=November 9, 2012=

General Project News

 * Lynda.com Video Library Now Available to all UC Faculty, Students, & Staff**

We are pleased to announce that STUDENTS, FACULTY and STAFF of the University of Cincinnati now have FULL access to LYNDA.COM: an on-line subscription library that teaches the latest software tools AND skills through high-quality instructional videos.

We invite you to visit UC's Lynda.com site to discover the many ways that your area can benefit from its video tutorials about the latest software tools and techniques in business, digital media, design and development. Next week, UCIT will launch a Lynda.com promotional campaign targeting the broader UC community with a story about the service in E-Currents and more.

To begin using the service, follow these three easy steps: 1. Visit http://www.uc.edu/Lynda 2. Click the "Login to Lynda.com" link or on the Lynda.com logo (right-side of the screen). 3. Enter your UC credentials into the login page.


 * Student Workers - Time Keeping**

- Matt has a missed punch (meal break) on Monday 11/5 - Chris sent an email.


 * Schedules, Time Off Requests, Etc**

- Darrell has adjusted his Tuesday schedule to 12:30 to 4:30, his Thurs/Fri schedule remains the same (1-9PM). Chris had to add this to the schedule, it was missing.

- Alex and Darrell had a meeting this week that required them to be out of the office. They received approval for the request, but it is not listed on the calendar schedule.

- Krishna needed to modify his work shift and received approval, but it is not reflected on the calendar schedule.

- As a note, having schedule flexibility is a privilege, not a right. Please be sure to document your schedule changes as requested after they have been approved.

- Thanksgiving vacation plans - is anyone taking time off that week?


 * Student Workers - Draft Blog Posts**

Blog Post Tips: Try to write from the **third person perspective** (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write ""To create a flower, do x, y, z." Also, whenever possible it is best to upload the images directly to the server rather than linking to URLs since images hosted by others could disappear in the future, leaving us with a lot of broken images.

- Purpose of the blog posts: One one level, the weekly blog posts are an opportunity for us to share what we're doing with the university community and other people exploring similar technologies. However, part of the goal is also to give you an opportunity to practice and improve your professional writing skills. Unfortunately, WordPress doesn't have a "track changes" mechanism to show you suggested changes or edits that were made during revision, so Chris will instead make suggested edits in a Word document and send that back for you to use as a guide in revising your articles.

- Matt's article about the osForceAttach function is due this week, Chris sent back some suggested revisions.

- Krishna's article is due next week, then Alex, Darrell..

- Chris is waiting on an asset tag from the business office for the iPad.
 * Office Supplies, Software, Hardware**

- Chris and Alex worked with Don Rainwater to get access to the iOS developer network to test development on our new iPad.

- Chris has gotten approval to have some posters printed for decorating the office, primarily focusing on Infographics related to technology and education. More to come but if anyone has ideas or suggestions, let Chris know.


 * Guest Speaker**

- Alex has arranged for Professor Ben Meyer, DAAP, to speak after our team meeting at 3PM today about developing Unity and other applications for the iPad.

UC Opensim
- Current version is Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- No update this week

- Opensim project wiki page for documenting bugs and patches: http://ucopensim.wikispaces.com/Patches+%26+Bugs
 * Bugs & Patches**

- Krishna and Matt to give update on their work with the osForceAttachTemp functions

- Chris sent an email to Don requesting information about legal review of the Opensim code contribution agreement to begin the review process now in case we have patches ee want to submit back to Opensim core down the road. We are waiting on a reply.

- Krishna made additions to the viewer testing routine doc, located at: http://ucopensim.wikispaces.com/Viewer+Testing
 * Opensim - Client/Viewer**

- Everyone should make sure they are running the last version of Imprudence (Windows only) which is 1.4.0 beta 2, available at: http://wiki.kokuaviewer.org/wiki/Downloads This version has a modified version of Media on a Prim that the Oak Hills SD team will be using, so we need to be able to support it.


 * Opensim - Region Updates**

- No updates this week


 * Opensim - Oak Hills School District**

- We've completed the development for this project, and are currently awaiting feedback from the customer after they deploy the tool for live testing.

- Chris and Alex tested permissions for using the modified Media on a Prim feature available in Imprudence 1.4.0. Currently those users with the "Project Manager" role in the Oak Hills School District group should have the ability to change the media URL in the About Land > Media tab settings. Chris emailed Tracy with the results of our testing and we're waiting to hear if she continued to have issues or if the problem is resolved.

UC Second Life

 * Second Life Campus**

- The Sandbox region is scheduled to be deleted per our earlier discussion. Items on Chris' to do list: Update links on the UCSIM website on the Maps & Directory page, update the maps at the Central Landing Point (Start Location), rename parcels and update parcel images and description.

- Did everyone visit the Sandbox region to pick up any items remaining that they wish to keep?

- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent


 * Internal User Study**

- Fred has run into some issues with the recruitment process, we're currently on hold waiting to begin the internal user study. All study avatars are dressed and wearing the final version of the HUD, and are standing at the start position.

- Chris emailed Jennifer to try to the user test again, awaiting feedback.


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- No updates this week, the IU folks are currently working on their part of the build.
 * Collaboration with Indiana University**

Unity3D/JIBE
- We are in the process of evaluating a new 3D data visualization tool called "Datascape" that uses Unity3D backend technology. See http://www.daden.co.uk/solutions/datascape/, can download free Community Edition to see examples and up to 2000 data points.
 * Datascape Unity Based Tool**

- Krishna to update if any progress with Dr. Raj K Bhatnagar.

- Demo video at http://www.youtube.com/user/dadenmedia?feature=results_main


 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Chris spoke with Daren and Jason in ECSS to get a list of classrooms that might best be used as models for the campus building interiors. We'd like to model the rooms with the "standard" set of electronic classroom equipment, and possibly show multiple layout types.

- Ideal classrooms might include: 427 ERC, 127 McMicken (old fashioned lecture hall), 450 Lindner Center, Zimmer Auditorium (newest equipment, large lecture hall style), 301 Braunstein (has newest Spectrum workstation furniture), 525 Old Chem (another large lecture hall style room), 60 W. Charleton (formerly Sander Hall) (has some of the latest touch panels).


 * Unity Development Stress Test**

Since we were at a good break point in all of our other project work, this week we performed a "development stress test" to evaluate our progress in learning to develop simulations in Unity. The idea was to take a simulation scenario we already know well and compare the development process used to create the simulation in SL and Opensim with the process to create the same simulation in Unity. How far could we get in recreating a simulation in a one week period?


 * Objective:** Recreate the first scene of the POC-CENT Respiratory Distress simulation, including the patient exam room and object models, the NPC characters, and the HUD system.


 * Duration of Stress Test:** One week


 * Results:** To discuss at the meeting.

=November 2, 2012=

General Project News
- Matt has a missed punch (first clock in) on Monday 10/29 - - Alex has a missed punch (last clock out) on Thursday 11/1 - 5:20PM
 * Student Workers - Time Keeping**

- Darrell has adjusted his Tuesday schedule to 12:30 to 4:30, his Thurs/Fri schedule remains the same (1-9PM) - Thanksgiving vacation plans
 * Schedules, Time Off Requests, Etc**

Blog Post Tips: Try to write from the third person perspective (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write ""To create a flower, do x, y, z." Also, whenever possible it is best to upload the images directly to the server rather than linking to URLs since images hosted by others could disappear in the future, leaving us with a lot of broken images. - Darrell blog post is now three weeks late! Next order, Matt, Krishna, Alex.. - Chris added Darrell's draft post, but the code for the images is not working properly. Darrell to investigate. - Matt should go ahead and upload his draft post.
 * Student Workers - Draft Blog Posts**

- Chris to speak at a presentation for SUNY Empire State College 11/12 @ 11AM - ISTE SIGVE panel has been postponed until November. - Oak Hills School District wants to present our opensim project at ETech Ohio - proposal has been submitted, waiting to hear back. - The Virtual Worlds and Games UnSymposium (Nov 2-3, 2012) http://vw.unsymposium.org/ has requested Chris speak about the future of the Metaverse. - New Request: The Gronstedt Group is holding a "Train for Success with Virtual Environments" event and have requested Chris be a panelist next week.
 * Speaking Requests**

- Chris is waiting on an asset tag from the business office for the iPad. Chris also requested access to a UCIT developer account, waiting for a response from Don Rainwater. Alex also talked with Ben Meyer in DAAP who gave Alex an edu dev account to use in the meantime, and will be meeting with Alex at some point to go over how to use it. - Chris has gotten approval to have some posters printed for decorating the office, primarily focusing on Infographics related to technology and education. More to come but if anyone has ideas or suggestions, let Chris know.
 * Office Supplies, Software, Hardware**

UC Opensim
- Current version is Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release - On Wednesday 10/24, the Opensim server was successfully moved to a different location in the rack in MSB G95. Downtime was apx. 2 hours.
 * Opensim - Server**

- Opensim project wiki page for documenting bugs and patches: http://ucopensim.wikispaces.com/Patches+%26+Bugs - Krishna and Matt to give update on their work with the osForceAttachTemp functions - Chris sent an email to Don requesting information about legal review of the Opensim code contribution agreement to begin the review process now in case we have patches ee want to submit back to Opensim core down the road.
 * Bugs & Patches**

- Krishna made additions to the viewer testing routine doc, located at: http://ucopensim.wikispaces.com/Viewer+Testing - Everyone should make sure they are running the last version of Imprudence (Windows only) which is 1.4.0 beta 2, available at: http://wiki.kokuaviewer.org/wiki/Downloads This version has a modified version of Media on a Prim that the Oak Hills SD team will be using, so we need to be able to support it.
 * Opensim - Client/Viewer**

- Did anyone visit the freebie mall on UCSIM Staff 5? - No updates this week
 * Opensim - Region Updates**

- Chris met with Tracy on Thursday 11/1 and they were very pleased with all of the changes. All functions including those using props and the cell phone take out and put away behaviors are all working properly for them now. - Matt implemented some variation in the throw paperwad at person behavior which Tracy's team enjoyed very much. - Matt returned the Tilt Chair LED to a delay instead of toggle. - Matt fixed a few other LEDs that were buggy. - Chris and Alex tested permissions for using the modified Media on a Prim feature available in Imprudence 1.4.0. Currently those users with the "Project Manager" role in the Oak Hills School District group should have the ability to change the media URL in the About Land > Media tab settings. Tracy seemed to have problems with this though, Chris to follow up.
 * Opensim - Oak Hills School District**

UC Second Life
- Now that we've moved the majority of our work to Opensim, we will be letting the University of Cincinnati3 region (UC Sandbox) expire. - Items still to do: Update links on the UCSIM website on the Maps & Directory page, update the maps at the Central Landing Point (Start Location), rename parcels and update parcel images and description. - Did everyone visit the Sandbox region to pick up any items remaining that they wish to keep?
 * Second Life Campus**

IRB Approved Study - Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests. - Waiting on Dr. Lenz to provide the final email address where survey results will be sent
 * POC-CENT Project**

Internal User Study - Chris and Jennifer discovered some change with Second Life caused an error with our HUD system, the versions that Alex had added to all of the study user accounts were invisible and throwing an error. - Matt discovered the source of the error (add details Matt) - Alex replaced the old version of the HUD with the new rpaired version on all 20 study accounts. - Chris emailed Jennifer to try to the user test again, awaiting feedback.

HUD Documentation & Updates - Matt to give an update on documenting the HUD Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- No updates this week, the IU folks are currently working on their part of the build.
 * Collaboration with Indiana University**

Unity3D/JIBE
- We are in the process of evaluating a new 3D data visualization tool called "Datascape" that uses Unity3D backend technology. See http://www.daden.co.uk/solutions/datascape/, can download free Community Edition to see examples and up to 2000 data points. - Krishna to update if any progress with Dr. Raj K Bhatnagar. - Demo video at http://www.youtube.com/user/dadenmedia?feature=results_main
 * Datascape Unity Based Tool**

- The latest iteration of the campus demo is at: http://ucsim.uc.edu/jibe/campus/webplayer.html - Alex helped Krishna get his NPC scripts into an avatar. Right now the NPC is frozen in a t-post but Alex has found some free animations that he canse use to get him in a more natural pose. - Krishna's updates to the NPC tour code were mostly architectural behind the scenes changes, no behavior changes this week. - Darrell imported higher resolution textures and models for: Lindner Hall, University Garage, Morgens and Scioto, part of the Rec Center, French Hall, Scneider Hall, Sander. His goal next week is to take some photos of Dabney and a couple other buildings where Sketchup does not have good models. - Alex is testing the port to iOS and will be seeing if he can get the campus demo to run on the new iPad. - Matt to look into increasing the speed of the avatar flying and landing animations. Chris would like us not to move like snails!!
 * UC Campus Demo**

=October 19, 2012=

General Project News

 * UCIT All-Hands Staff Meeting**

- On Monday, Chris attended the All-Hands UCIT Staff Meeting in TUC Great Hall. As we've discussed, our new Vice President and CIO is Nelson Vincent, and he has initiated a process for strategic planning for the department. Chris was nominated as a delegate to the Strategic Planning Teams (Rewards group) and will be participating in the future planning.

- Our unit, Instructional & Research Computing, now reports to Senior Associate Vice President Mark Faulkner, who formerly managed the Network & Telecommunications Services group.


 * New Organizational Structure**

President Ono (Interim) Larry Johnson, Provost (Interim) Nelson Vincent, VP & CIO (Interim) Mark Faulkner, Sr. Associate VP Don Rainwater, Director Chris You

- At some point the link between the ucsim@uc.edu email address the secondlife@uc.edu address was broken, but we think it's fixed. This means any email sent to ucsim@uc.edu should autoforward to the secondlife@uc.edu address, which is our distribution to each of your individual (work) emails.
 * UCSIM Email**

Hopefully everything is fixed and working properly now.


 * Student Workers - Time Keeping**

- No missed punches this week! Yay! =)

- Krishna changed his schedule on the calendar to properly reflect his working hours from 1 to 6:3o on M, W, F
 * Schedules, Time Off Requests, Etc**

- Chris may need to take a day off next week to deal with some house repairs.


 * Student Workers - Draft Blog Posts**

Blog Post Tips: Try to write from the **third person perspective** (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write ""To create a flower, do x, y, z."

Also, whenever possible it is best to upload the images directly to the server rather than linking to URLs since images hosted by others could disappear in the future, leaving us with a lot of broken images.

- Darrell blog post due today, Matt due next week, Krishna, Alex..

- Chris added Darrell's draft post, but the code for the images is not working properly. Darrell to investigate.

- Matt should go ahead and upload his draft post.

- Chris to speak at a presentation for SUNY Empire State College 11/12 @ 11AM - ISTE SIGVE panel has been postponed until November. - Oak Hills School District wants to present our opensim project at ETech Ohio - proposal has been submitted, waiting to hear back. - The Virtual Worlds and Games UnSymposium (Nov 2-3, 2012) http://vw.unsymposium.org/ has requested Chris speak about the future of the Metaverse. - Chris gave a presentation to Biology Dept TAs about POC-CENT simulation, the presentation went well and we were able to demo the simulation with machinima thanks to Alex's overview video that he developed for his class portfolio:
 * Speaking Requests**

media type="youtube" key="RZ1UgCZ_UYc" height="315" width="560"

- The new iPad came in, Chris has requested an asset tag from the business office. Note that the iPad must never leave the office and should be secured in our locked storage any time it is not in use or at the end of the day.
 * Office Supplies, Software, Hardware**

- Chris has gotten approval to have some posters printed for decorating the office, primarily focusing on Infographics related to technology and education. More to come but if anyone has ideas or suggestions, let Chris know.

UC Opensim
- Chris upgraded to Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- On Wednesday 10/24 @ 3PM, the Opensim server will be moving to a different location in the rack in MSB G95. Extended downtime is not anticipated, but the server will likely be down for a few hours.

- Krishna made additions to the post-upgrade testing routine doc, located at: http://ucopensim.wikispaces.com/Upgrade+Test+Routine

- Chris created a new page on the Opensim project wiki for documenting bugs and patches: http://ucopensim.wikispaces.com/Patches+%26+Bugs
 * Bugs & Patches**

- Chris and Krishna discussed the problem with osForceAttach not deleting attachments after use. Chris contacted another developer who worked on the original osForceAttach functions, SignpostMarv Martin, and he provided information about a partial patch he has worked on to implement temp functions.

- Krishna made additions to the viewer testing routine doc, located at: http://ucopensim.wikispaces.com/Viewer+Testing
 * Opensim - Client/Viewer**


 * Opensim - Region Updates**

- Did anyone visit the freebie mall on UCSIM Staff 5?

- No updates this week

- No update this week, Jonathan is busy with start of classes work. We will touch base again in September.
 * Opensim Projects - Allergy Walk**


 * Opensim - Oak Hills School District**

- Tracy's project will be going live on 10/24, this is our last week to wrap up any remaining changes.

- Tracy indicated that some of the sound effects may need to be removed since the administrators might want to "role play" the specific audio. Tracy will send a list of those functions. Update: Tracy sent an email with the following comments:

//Here are some changes we wanted to propose..// //- do away with these sounds:// //help neighbor// //laugh at// //disagree// //Got it//

Matt removed the sound effects as requested.

//- Will the chair never actually tilt back?//

We're not going to implement this for now to improve performance and reduce lag.

//- After we engage with a paper wad or cell phone, we cannot get the paper wad or cell phone out of our hand//

Matt needs to test this with a regular user account, UCSIM002 Test, to see if he if he can duplicate the problem.

//- There is no paper wad when you throw it at a person//

Matt to investigate this.

- Matt will implement the LED indicator lights showing which menus or animations are currently active. DONE

- After finishing the rest of the coding, lets go back and look at the order in which panels are displayed when opened.

- Matt made the tilt chair as a toggle.

- Chris to email Tracy with updates on the project and to let her know about the downtime next week.

UC Second Life
- Now that we've moved the majority of our work to Opensim, we will be letting the University of Cincinnati3 region (UC Sandbox) expire.
 * Second Life Campus**

- The UC Sandbox will be moving to the area that formerly housed the Advanced SL Tutorial near the steamboat. Chris cleaned up the old items and replaced it with the tutorials and other resources from the sandbox.

- The Student Affairs Counseling Center has been moved to the location that formerly housed the Ikarus Library. Chris removed the library structure and all contents and replaced with the Counseling Center building and all of its contents.

- Items still to do: Update links on the UCSIM website on the Maps & Directory page, update the maps at the Central Landing Point (Start Location), rename parcels and update parcel images and description.

- All students should visit the Sandbox region ASAP and make sure to pick up any items remaining that they wish to keep a copy of - when Linden Lab shuts down the region, they will not return any items, so if you don't pick up your stuff, it will be lost forever. Also be sure to check any skyboxes or platforms in the air for items you may want to keep.

- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent

- Chris presented information to a group of biology TAs about the project, encouraging them to participate in the internal study.
 * Internal User Study**

- As part of the presentation, a new page on our public site was developed giving an overview of the project, and featuring Alex's demo video, see: http://ucsim.uc.edu/blog/second-life/example-projects/poc-cent/

- Chris edited the survey and created a new version for the internal study.


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- Indiana University project appears to be a good fit, they will be working with us on a project dealing with 3D presence. Description:
 * Collaboration with Indiana University**


 * Presence and performance in collaborative 3D spaces**

This project explores the relationship between presence (as measured via a self-reported survey instrument and physiological measures) and preformance outcomes in a 3D virtual environment. Pairs of individuals will be working on a collaborative decision-making task in the 3D space.

Project Contacts: Mark Bell (SL: Typewriter Tackleberry) Anne Massey Dean's Reseach Professor, Kelley School of Business Indiana University-Bloomington 812.855.3483 amassey@indiana.edu

Unity3D/JIBE
- We are in the process of evaluating a new 3D data visualization tool called "Datascape" that uses Unity3D backend technology. See http://www.daden.co.uk/solutions/datascape/, can download free Community Edition to see examples and up to 2000 data points.
 * Datascape Unity Based Tool**

- Krishna was unable to meet with Dr. Raj K Bhatnagar, we've requested his assistance helping us evaluate whether or not this tool might be a useful service offering for the university community. Krishna emailed Dr. Bhatnagar to try to reschedule.

- Demo video at http://www.youtube.com/user/dadenmedia?feature=results_main


 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Alex helped Krishna get his NPC scripts into an avatar. Right now the NPC is frozen in a t-post but Alex has found some free animations that he canse use to get him in a more natural pose.

- Krishna's updates to the NPC tour code were mostly architectural behind the scenes changes, no behavior changes this week.

- Darrell imported higher resolution textures and models for: Lindner Hall, University Garage, Morgens and Scioto, part of the Rec Center, French Hall, Scneider Hall, Sander. His goal next week is to take some photos of Dabney and a couple other buildings where Sketchup does not have good models.

- Alex is testing the port to iOS and will be seeing if he can get the campus demo to run on the new iPad.

- Matt to look into increasing the speed of the avatar flying and landing animations. Chris would like us not to move like snails!!

=October 12, 2012=

General Project News

 * Student Workers - Time Keeping**

- Darrell is now showing up in the timekeeping system under our org unit.

- Matt had a missed punch on 10/8.

- Darrell needs to change his schedule, will be working Thurs & Fri 1PM - 9PM
 * Schedules, Time Off Requests, Etc**

- Chris will be at an all-hands UCIT staff meeting (full time staff only) Monday morning until noon.


 * Student Workers - Draft Blog Posts**

- Darrell blog post due today, Matt due next week, Krishna, Alex..

- Chris added Darrell's draft post, but it needs to have images added

- Chris reset Darrell's password to the UCSIM site

-Reminder: Try to write from the **third person perspective** (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write ""To create a flower, do x, y, z."

- Chris to speak at a presentation for SUNY Empire State College 11/12 @ 11AM - ISTE SIGVE panel has been postponed until November. - Oak Hills School District wants to present our opensim project at ETech Ohio - Chris giving a presentation to Biology Dept TAs today @ 3:30 about POC-CENT simualtion
 * Speaking Requests**

- Don ordered an iPad 3 for the UCSIM team to explore and use for developing mobile applications.
 * Office Supplies, Software, Hardware**

UC Opensim
- Chris upgraded to Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- No server changes this week

- Backups to UCFS are now working again, not sure what fixed the date problem but the issue seemed to have disappeared.

- Kokua/Imprudence website and wiki is back up
 * Opensim - Client/Viewer**

- Kokua has added a grid manager and has MOAP, Alex to test Mesh uploading. Downside to Kokua is no Mac version, Windows and Linux only. Kokua also does not have Imprudence's export to XML feature.

- Chris is leaning towards Firestorm as recommended viewer, though it seems to be laggier on older machines. It does, however, have all of the features on our requirements list: Cross platform, Grid Manager, MOAP, Mesh View and Upload.


 * Opensim - Region Updates**

- Did anyone visit the freebie mall on UCSIM Staff 5?

- Chris reinstalled the OAR file for the UC Sandbox region and completed the reorg of materials, signage, and barn structure to house building supplies.

- Chris removed all items from the Galapagos Islands region since most scripted items were broken and many textures got corrupted in the transfer process. We also had several items with ambiguous licensing (not sure if license covers non-SL use), so that should take care of any IP issues.

- No update this week, Jonathan is busy with start of classes work. We will touch base again in September.
 * Opensim Projects - Allergy Walk**


 * Opensim - Oak Hills School District**

- Tracy's project will be going live on 10/24, this is our last week to wrap up any remaining changes.

- Tracy requested information about Media on a Prim, we need to make a viewer recommendation if she intends to use that feature. Chris is testing Imp 1.4, Kokua 1.4.3, and latest Firestorm. Tracy reported that Firestorm seemed very laggy/crashy for her and her users.

- Tracy indicated that some of the sound effects may need to be removed since the administrators might want to "role play" the specific audio. Tracy will send a list of those functions. Update: Tracy sent an email with the following comments:

//Here are some changes we wanted to propose..// //- do away with these sounds:// //help neighbor// //laugh at// //disagree// //Got it//

//- Will the chair never actually tilt back?//

//- After we engage with a paper wad or cell phone, we cannot get the paper wad or cell phone out of our hand//

//- There is no paper wad when you throw it at a person//

- Matt will implement the LED indicator lights showing which menus or animations are currently active.

- Chris is holding off on changing the "Got it" sound effect to match the delay in the animation until we get a list of sound change requirements from Tracy.

- Chris noticed that all of the behaviors using a prop puts a copy of the prop in the user's inventory. Over time this could be problematic leading to database bloat and unneeded junk in a user's inventory. Matt to investigate further. Chris asked the listserv about a temp attachment OSSL function, but that has not yet been implemented. Justin Clark-Casey (core dev) replied:

//Hi Fleep. Unfortunately, there are no osForce* equivalents yet for temporary attachments as the temporary attachments functionality is very new in OpenSimulator.//

//I don't think it's currently possible without writing new code, though I would hope that wouldn't be too complicated as the code path would be shared with practically all of TempAttachmentsModule.llAttachToAvatarTemp. I would like to address this but I'm not sure when I'll get time. I'm also not entirely sure how much temporary attachments themselves have been tested as of yet.//

//Unfortunately, I don't think there's any other way to prevent the attachments going into the user's inventory. - Justin//

- After finishing the rest of the coding, lets go back and look at the order in which panels are displayed when opened.

UC Second Life
- Alex placed the HUD on all of the test avatars.

- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent


 * Internal User Study**
 * Gift cards for participants - secured in the Kinect drawer
 * Link to Survey Monkey survey - has been reviewed and is ready to go
 * Process for participants to schedule a time - Students will email to schedule
 * Chris completed the draft of the consent sheet, Fred is distributing

- The meeting this week was pushed back due to a schedule conflict, we have (still) not had any participants contact us. Chris sent an email to the POC-CENT team yesterday suggesting that perhaps we need to widen the pool of potential participants.


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- Indiana University project appears to be a good fit, they will be working with us on a project dealing with 3D presence. Description:
 * Collaboration with Indiana University**


 * Presence and performance in collaborative 3D spaces**

This project explores the relationship between presence (as measured via a self-reported survey instrument and physiological measures) and preformance outcomes in a 3D virtual environment. Pairs of individuals will be working on a collaborative decision-making task in the 3D space.

Project Contacts: Mark Bell (SL: Typewriter Tackleberry) Anne Massey Dean's Reseach Professor, Kelley School of Business Indiana University-Bloomington 812.855.3483 amassey@indiana.edu

Unity3D/JIBE

 * Datascape Unity Based Tool**

- Krishna to report on his exploration of a new 3D data visualization tool called "Datascape" that uses Unity3D backend technology. See http://www.daden.co.uk/solutions/datascape/, can download free Community Edition to see examples and up to 2000 data points.

- Krishna emailed Dr. Raj K Bhatnagar to request his assistance helping us evaluate whether or not this tool might be a useful service offering for the university community.

- Demo video at http://www.youtube.com/user/dadenmedia?feature=results_main


 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Darrell updated textures on several building models

- Alex added an interior model to McMicken Hall

- Chris would like the start location to be between McMicken Hall and TUC, and have the user facing McMicken Hall.

- We'll have an updated alpha version due next week

- Krishna has been testing object interactivity and NPCs: - opening a webpage when you click an object - NPC dialogue (see [] - NPC movement, looking into how to animate avatars - NPC playing an audio file. - NPC interacting only when prompted by the user.

=September 28, 2012=

General Project News

 * Student Workers - Time Keeping**

- Chris emailed the business office again about Darrell not showing up in the timekeeping system under our org unit.

- Alex corrected his schedule on the team calendar.


 * Student Workers - Draft Blog Posts**

- Darrell blog post due today, Matt due next week, Krishna, Alex..

-Reminder: Try to write from the **third person perspective** (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write ""To create a flower, do x, y, z."

- Any schedule changes or time off from work?
 * Student Workers - Fall Semester Schedules**

- Chris was asked to speak at a presentation for SUNY Empire State College. Date TBA. - ISTE SIGVE asked Chris to give a keynote at their annual online event.
 * Speaking Requests**

- Don ordered an iPad 3 for the UCSIM team to explore and use for developing mobile applications.
 * Office Supplies, Software, Hardware**

UC Opensim
- Chris upgraded to Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- Troubleshooting OSSL function permission flags, we discovered that PARCEL_GROUP_MEMBER requires the following conditions:

1) The parcel of land where the script runs must be deeded to the group. 2) The user running the script must be a member of the group to whom the land is deeded. 3) The user running the script must have the group set as "active". 4) The user must have logged out and back in after activating the group before the script runs.

- Chris added all student staff as Estate Managers on all regions.

- Discovered a configuration issue with our backup scheme where certain log files were being overwritten. Chris needs to edit the scripts so log file names are incremented to avoid overwriting each other.

- Chris has added some testing items to our upgrade testing routine.

- Kokua/Imprudence website and wiki has been down since yesterday, apparently unplanned. In the meantime, the code respository for Imprudence is at:
 * Opensim - Client/Viewer**

https://code.google.com/p/imprudence/downloads/list

- Chris added a Viewers section to the opensim wiki that contains the following: 1) Page for Krishna to document a test routine for comparing/testing viewers: http://ucopensim.wikispaces.com/Viewer+Testing 2) Link to Misfit's Index of Viewers: http://excelsior-station.wikidot.com/misfit-s-index-of-viewers-miv 3) Links to the Imprudence/Kokua and Firestorm viewer pages

- Chris created a troubleshooting notecard to help users fix the problems they've been having with avatars showing as misty clouds. This seems to have resolved most of the issues users were experiencing:

-= HELP! I'M A CLOUD! =-

There are several issues that may be causing your avatar to appear as a misty cloud. When you log into Opensim, your avatar appearance data must be downloaded from the server both to your own computer, and to the computers of any other users who can see you. When the data does not download properly, or the viewer/computer you are using has trouble interpreting the data, your avatar may appear as a misty cloud.

Try the following troubleshooting steps to resolve the issue. If one doesn't work, another might!

These instructions are written for the Imprudence viewer, but may work for other viewers as well.

TIP 1: CHANGE GRAPHIC SETTINGS.

- Go to the Edit menu at the top of your screen > Choose "Preferences" - Click the Graphics tab - Click the "Hardware Options" button - Check the box for "Anistrophic Filtering" - Click "OK" to close the Preferences window - Right click on your avatar and choose "Appearance" from the pie menu - Then close the Edit Appearance window, this should refresh your avatar's appearance.

TIP 2: REPLACE YOUR AVATAR OUTFIT

- Choose another child avatar from one of the lockers near the teacher's desk - Open your "Inventory" by clicking the button in the lower right corner of the screen - Click the "Recent Items" tab - Locate the folder containing the new avatar you just received - Right click on the folder and choose "Replace Outfit"

TIP 3: CLEAR YOUR VIEWER CACHE

- Go to the Edit menu at the top of your screen > Choose "Preferences" - Click the Network tab - Click the "Clear Cache" button - Click OK - Close out of Imprudence to log out and then log back in

If none of these troubleshooting tips resolves your issue and you would like assistance, please contact us for technical support.


 * Opensim - Region Updates**

- Did anyone visit the freebie mall on UCSIM Staff 5?

- Chris had some problems with the UC Sandbox region and will likely need to re-install the source OAR file.

- Chris uploaded the last save of the Galapagos Islands project from Second Life, but many of the plants are not licensed for use on Opensim and several of the textures/scripts/animations were corrupted in the move, so may just upload the RAW file and leave it at that.

- No update this week, Jonathan is busy with start of classes work. We will touch base again in September.
 * Opensim Projects - Allergy Walk**


 * Opensim - Oak Hills School District**

- Tracy's demo to school administrators from around Cincinnati on October 2nd went very well. We were able to resolve most of the cloud issues the teachers were experiencing (see above), but we discovered that some of the behaviors in the control panel that rely on OSSL functions limited to PARCEL_GROUP_MEMBER were not functioning properly (mostly behaviors requiring a prop), so they could not be demoed at the time. We subsequently resolved that issue and updated the instructions for using the HUD in the distribution kiosk:

-= IMPORTANT REQUIREMENTS PRIOR TO USE =-

In order for the Classroom (Mis)Behaviors Control Panel to function properly, your avatar must be a member of the "Oak Hills School District" project group, the group must be your "active" group, and you must have logged off and back on prior to using the control panel.

1. Accept the invitation to the Oak Hills School District group.

2. Right click on your avatar > Select Groups > Highlight the Oak Hills School District group > Click the "Activate" button.

3. Log out of the UCSIM virtual campus by closing the viewer, then log back in.

After logging back in, the Classroom (Mis)Behaviors Control Panel should work properly.

- Chris created the Oak Hills School District group and invited all users registered with an @ohlsd.org email address, as well as all UCSIM staff. Tracy's avatar (Happy Highlander) was also given the Project Manager role so she can manage enrollments from now on and add users as needed.

- Matt will implement the text as an emote instead of as the HUD talking.

- Matt will implement the LED indicator lights showing which menus or animations are currently active.

- Chris made edits to several sound effects to better match the animations.

- Still needs to fix the "Got it" sound effect to match the delay in the animation.

- Alex changed the clap animation, that's done. Alex will upload to opensim and put in the box.

- Alex is finished the more exaggerated take phone out animation. And will upload

- Alex has the tip chair animation.

- Wave is fixed in the next version.

- Add text in chat: Please select your gender. - Thank you, your gender has been selected as male/female.

- After finishing the rest of the coding, lets go back and look at the order in which panels are displayed when opened.

UC Second Life
- Alex placed the HUD on all of the test avatars.

- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent


 * Internal User Study**
 * Gift cards for participants - secured in the Kinect drawer
 * Link to Survey Monkey survey - has been reviewed and is ready to go
 * Process for participants to schedule a time - Students will email to schedule
 * Chris completed the draft of the consent sheet, Fred is distributing

- The meeting this week was pushed back due to a schedule conflict, we have (still) not had any participants contact us. Chris sent an email to the POC-CENT team yesterday suggesting that perhaps we need to widen the pool of potential participants.


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- Chris met with Mark Bell to discuss a possible collaboration with Indiana University on a Second Life project they are exploring re: the relationship between presence and performance outcomes in 3D spaces. More to come..
 * Collaboration with Indiana University**

Unity3D/JIBE
- Krishna to report on his exploration of a new 3D data visualization tool called "Datascape" that uses Unity3D backend technology. See http://www.daden.co.uk/solutions/datascape/, can download free Community Edition to see examples and up to 2000 data points.

- Krishna will consult with Dr. //Raj K Bhatnagar //to help us evaluate whether or not this tool might be a useful service offering for the university community.

- Demo video at http://www.youtube.com/user/dadenmedia?feature=results_main


 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Chris would like the start location to be between McMicken Hall and TUC, and have the user facing McMicken Hall.

- We'll have an updated alpha version due next week

- Krishna has been testing object interactivity and NPCs: - opening a webpage when you click an object - NPC dialogue (see [] - NPC movement, looking into how to animate avatars - NPC playing an audio file. - NPC interacting only when prompted by the user.

- Chris thinks we should proceed as if we will not get campus models from the architect's office.

- Matt has a professor, Christopher Goodman at Clermont College East, with access to a 3D scanner that can generate mesh objects from scanning a physical object, we may be able to partner with them for testing scanning object. 4x6 feet is about the limit. Example: http://www.youtube.com/watch?v=-yshQGg_ycE&feature=related

http://www.youtube.com/watch?v=YpcGmh85Hes

-

Augmented Reality
- We're holding off on installing the JUNAIO app.

=September 28, 2012=

General Project News

 * Student Workers - Time Keeping**

- Due to bank holiday, any time corrections are due this Friday by 5PM. Any missed punches not entered by that date will not be paid on regular paycheck.


 * Student Workers - Draft Blog Posts**

- Darrell blog post due today, Matt due next week, Krishna, Alex..

- Chris made an account for Krishna on the UCSIM website. Krishna will try to log in to make sure the account works.

-Reminder: Try to write from the **third person perspective** (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write ""To create a flower, do x, y, z."

- Any schedule changes or time off from work?
 * Student Workers - Fall Semester Schedules**

- Chris was asked to speak at a presentation for SUNY Empire State College. Date TBA. - ISTE SIGVE asked Chris to give a keynote at their annual online event.
 * Speaking Requests**

- Don ordered an iPad 3 for the UCSIM team to explore and use for developing mobile applications.
 * Office Supplies, Software, Hardware**

UC Opensim
- Chris upgraded to Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- Chris documented the enabled OSSL functions on the Opensim wiki: http://ucopensim.wikispaces.com/OSSL+Functions+on+Staff+Regions

- Chris successfully installed the economy module. This lets us buy and sell parcels of land for $0 currency.

- Chris changed the parameters for the VeryHigh and Severe categories, and updated the documentation on the team wiki.

- Chris needs to add all student staff as Estate Managers on all regions.

- Error message, Matt got disconnected from UCSIM Staff 3, thought the sim was down, but the process was stilling running. No one else could teleport to or log into the staff regions on that process and when Chris tried to restart it, received the error message:

14:00:07 - [SCENE]: Existing root scene presence detected for Matthaus Highwater 3f30aa60-70f8-48be-9db9-49389c34b7aa in UCSIM Staff 3 when connecting. Removin g existing presence.

- Another error seen on staff regions process: 14:06:31 - [FLOTSAM ASSET CACHE]: Failed to get file ./assetcache\376\376bdd19-a 95b-4e11-bd81-7c3d11416616 for asset 376bdd19-a95b-4e11-bd81-7c3d11416616. Exce ption The process cannot access the file 'c:\opensim7_0.7.4\bin\assetcache\376\3 76bdd19-a95b-4e11-bd81-7c3d11416616' because it is being used by another process . at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

- Matt has switched to using Firestorm as his default viewer and reported that he's found no show stoppers and likes the additional functionality.
 * Opensim - Client/Viewer**

- Darrell was able to log into Opensim with Firestorm.

- Krishna will develop a test routine for us to perform after server upgrades to ensure everything is working properly, document at http://ucopensim.wikispaces.com/Upgrade+Test+Routine

- Chris to make separate page for testing viewers.


 * Opensim - UC Bookstore & Content**

- No update this week, on hold pending other project deadlines

- Linda Kellie released a bunch of new opensource content, when Christ gets a chance will add some of it to our bookstore.

- Chris added new freebie mall to UCSIM Staff 5 and added the building supplies to the UC Sandbox region.

- No update this week, Jonathan is busy with start of classes work. We will touch base again in September.
 * Opensim - Allergy Walk**


 * Opensim - Oak Hills School District**

- Tracy's next demo is schedule for October 2rd, so that's our next deadline for a working demo.

- Chris parceled out the Sunnyside Hall building to be owned by the new Oak Hills School District group.

- Matt will implement the text as an emote instead of as the HUD talking.

- Alex has completed eDevice Animations.

- Alex made a clap animation. Not sure if he uploaded, will check.

- Comments on HUD v 1.0.12:

- Add text in chat, Please select your gender. - Thank you, your gender has been selected as male/female. - Text should appear as emotes not as the HUD saying the action. - After finishing the rest of the coding, lets go back and look at the order in which panels are displayed when opened.

- Matt was having a problem with the HUD causing the simulator to crash with a stack overflow exception, he broke the single script into multiple scripts, the movement of the panels are separated by group (ie each panel controls the buttons on that panel), so basically more modular design.

- Chris needs to make a group for all participants in the project, and then parcel out the land in the Sunnyside Hall classroom and set the owner to group, so that the VeryHigh to Severe functions work with the PARCEL_GROUP_MEMBER flag. - DONE

UC Second Life
- Alex placed the HUD on all of the test avatars.

- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent


 * Internal User Study**
 * Gift cards for participants - Chris to pick up
 * Link to Survey Monkey survey - Chris needs to make sure it works
 * Process for participants to schedule a time - Students will email to schedule
 * Chris completed the draft of the consent sheet, Fred is distributing


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- Matt fixed email to CC: to multiple addresses to secondlife@uc.edu and fleep.tuque@gmail.com.

Unity3D/JIBE
-- Chris is exploring a new 3D data visualization tool called "Datascape" that uses Unity3D backend technology. See http://www.daden.co.uk/solutions/datascape/, can download free Community Edition to see examples and up to 2000 data points.


 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Chris would like the start location to be between McMicken Hall and TUC, and have the user facing McMicken Hall.

- We'll have an updated alpha version due next week

- Krishna has been testing object interactivity and NPCs: - opening a webpage when you click an object - NPC dialogue (see [] - NPC movement, looking into how to animate avatars - NPC playing an audio file. - NPC interacting only when prompted by the user.

- Chris thinks we should proceed as if we will not get campus models from the architect's office.

- Matt has a professor, Christopher Goodman at Clermont College East, with access to a 3D scanner that can generate mesh objects from scanning a physical object, we may be able to partner with them for testing scanning object. 4x6 feet is about the limit. Example: http://www.youtube.com/watch?v=-yshQGg_ycE&feature=related

http://www.youtube.com/watch?v=YpcGmh85Hes

-

Augmented Reality
- We're holding off on installing the JUNAIO app.

=September 21, 2012=

General Project News

 * Student Workers - Time Keeping**

- Darrell is still not showing up in our organizational unit. Chris has emailed the business office multiple times to have Darrell added to the correct org number.

- Matt had two missed punches.


 * Student Workers - Draft Blog Posts**

- Alex blog post up: http://ucsim.uc.edu/blog/2012/09/3d-printing-at-daaps-rapid-prototyping-center/

- Darrell, Matt, Krishna..

- Chris needs to make an account for Krishna on the website. - DONE

- Try to write from the **third person perspective** (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write "To create a flower, do x, y, z."

- Alex shifted his days to Tues/Thurs/Fri, his new schedule is on the calendar.
 * Student Workers - Fall Semester Schedules**

- Darrell will be out of the office this Friday and Saturday.

- Chris was asked to speak at a presentation for SUNY Empire State College. - ISTE SIGVE asked Chris to give a keynote at their annual online event.
 * Speaking Requests**

- Don ordered an iPad 3 for the UCSIM team to explore and use for developing mobile applications.
 * Office Supplies**

- Chris gave Krishna his key back so he should be able to get into and lock the office.

UC Opensim
- Chris upgraded to Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- Matt provided Chris with a list of OSSL functions to enable and formatted them for the ini file, but we missed a couple and we did some testing to figure out how to limit some of the dangerous functions to different user group.

- Chris documented the enabled OSSL functions on the Opensim wiki: http://ucopensim.wikispaces.com/OSSL+Functions+on+Staff+Regions

- We discovered that the PARCEL_OWNER flag was not functioning because the viewer requires an economy module to be installed before it will allow a user to buy land (transfer parcel ownership). The first thing the viewer does is check the user balance and if there is no economy module installed, it detects no balance and says sorry you can't buy this land.

- Chris tried to install the economy module but ran into problems. She's currently waiting for guidance from the listserv.

- Chris needs to change the parameters for the VeryHigh and Severe categories, and update the documentation on the team wiki.

- Chris needs to add all student staff as Estate Managers on all regions.

- Matt has switched to using Firestorm as his default viewer and reported that he's found no show stoppers and likes the additional functionality.
 * Opensim - Client/Viewer**

- Darrell was able to log into Opensim with Firestorm.

- Krishna will develop a test routine for us to perform after server upgrades to ensure everything is working properly, document at http://ucopensim.wikispaces.com/Upgrade+Test+Routine


 * Opensim - UC Bookstore & Content**

- No update this week, on hold pending other project deadlines

- Linda Kellie released a bunch of new opensource content, when Christ gets a chance will add some of it to our bookstore.

- Chris downloaded all of the content, still needs to be uploaded to the system.

- No update this week, Jonathan is busy with start of classes work. We will touch base again in September.
 * Opensim - Allergy Walk**


 * Opensim - Oak Hills School District**

- Matt will implement the text as an emote instead of as the HUD talking.

- Alex has completed Object interactions except for tips back in chair, he's working on the e-device category now. We discussed that receive call and text should have an associated animation of pulling out the phone and looking at it, they can use the same animation.

- Chris completed the all the texture work for the HUD.

- Chris completed all of the sound effects.

- Tracy's next demo is schedule for October 3rd, so that's our next deadline for a working demo.

- Matt tested the object attachment OSSL functions today and should be able to force attach from HUD inventory.

- Alex needs to make a clap animation.

- Comments on HUD v 1.0.12:

- Add text in chat, Please select your gender. - Thank you, your gender has been selected as male/female. - Text should appear as emotes not as the HUD saying the action. - After finishing the rest of the coding, lets go back and look at the order in which panels are displayed when opened.

- Matt is having a problem with the HUD that is causing the simulator to crash with a stack overflow exception, he's not sure why that's happening and can't demo the HUD today.

- Chris needs to make a group for all participants in the project, and then parcel out the land in the Sunnyside Hall classroom and set the owner to group, so that the VeryHigh to Severe functions work with the PARCEL_GROUP_MEMBER flag.

UC Second Life
- Chris should check the test avatars just to make sure the HUD and positioning and clothing is all correct.

- Alex placed the HUD on all of the test avatars.

- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent


 * Internal User Study**
 * Gift cards for participants - Chris to pick up
 * Link to Survey Monkey survey - Chris needs to make sure it works
 * Process for participants to schedule a time - Students will email to schedule
 * Chris completed the draft of the consent sheet, Fred is distributing


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- Matt investigated whether the email can be CC:d to multiple addresses. Right now it should go to the user and secondlife@uc.edu and fleep.tuque@gmail.com. Matt reports we can use multiple scripts for this, or a timer.

- Alex asked about the need to install FRAPS, we decided NOT to do screen capture for this first round.

Unity3D/JIBE

 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Chris would like the start location to be between McMicken Hall and TUC, and have the user facing McMicken Hall.

- We'll have an updated alpha version due next week

- Krishna has been testing object interactivity and NPCs: - opening a webpage when you click an object - NPC dialogue (see [] - NPC movement, looking into how to animate avatars - NPC playing an audio file. - NPC interacting only when prompted by the user.

- Chris thinks we should proceed as if we will not get campus models from the architect's office.

- Matt has a professor, Christopher Goodman at Clermont College East, with access to a 3D scanner that can generate mesh objects from scanning a physical object, we may be able to partner with them for testing scanning object. 4x6 feet is about the limit. Example: http://www.youtube.com/watch?v=-yshQGg_ycE&feature=related

http://www.youtube.com/watch?v=YpcGmh85Hes

-

Augmented Reality
- We're holding off on installing the JUNAIO app.

=September 14, 2012=

General Project News
- Welcome back to Krishna who has returned from his internship at Siemens. He was testing interface for CAD cam based software, and working in C++.


 * Student Workers - Time Keeping**

- Darrell is still not showing up in our organizational unit. Chris has emailed the business office multiple times to have Darrell added to the correct org number.

- Reviewing time punches and when NOT to punch in and send an email instead.


 * Student Workers - Draft Blog Posts**

- Alex blog post due next week.

- Darrell, Matt, Krishna..

- Chris needs to make an account for Krishna on the website.

- Try to write from the **third person perspective** (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write "To create a flower, do x, y, z."

- Schedule is finalized for Fall Semester. Alex may need to shift his days to Tues/Thurs, will let us know.
 * Student Workers - Fall Semester Schedules**

- Chris was asked to speak at a presentation for SUNY Empire State College.
 * Speaking Requests**

- Don ordered an iPad 3 for the UCSIM team to explore and use for developing mobile applications.
 * Office Supplies**

UC Opensim
- Chris upgraded to Opensim 0.7.4, upgrade notes at: http://ucopensim.wikispaces.com/Opensim+0.7.4 - release notes available at: http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- Matt provided Chris with a list of OSSL functions to enable and formatted them for the ini file

- Chris needs to document the enabled OSSL functions somewhere on the Opensim wiki

- Matt has switched to using Firestorm as his default viewer and reported that he's found no show stoppers and likes the additional functionality.
 * Opensim - Client/Viewer**

- Darrell was able to log into Opensim with Firestorm.

- Krishna will develop a test routine for us to perform after server upgrades to ensure everything is working properly, document at http://ucopensim.wikispaces.com/Upgrade+Test+Routine


 * Opensim - UC Bookstore & Content**

- No update this week, on hold pending other project deadlines

- Linda Kellie released a bunch of new opensource content, when Christ gets a chance will add some of it to our bookstore.

- No update this week, Jonathan is busy with start of classes work. We will touch base again in September.
 * Opensim - Allergy Walk**

- Tracy came to campus to meet with us in person, Chris and Matt met with her to discuss the project.
 * Opensim - Oak Hills School District**

- We have a prototype of the HUD created with graphics, we demoed the basic functions and she was very pleased with the progress.

- Follow up items from the meeting:

- The project page where we are tracking our internal progress on your project is located at: http://ucopensim.wikispaces.com/Oak+Hills+SD - Feel free to use any images, text, or other information you may find useful. We edit the page frequently as we continue to work on the control panel, so you can also use it to check our progress on items. Hope that's helpful!

- The curriculum we use for training our students how to use Second Life includes instructions for basic building, scripting, and other skills that are applicable in both Second Life and Opensim. The link for our manual is: http://ucsltraining.wikispaces.com/home. Not all of the chapters are likely to be of use for you, but especially chapters 3-5 and chapters 8-9 might be of interest.

- The instructions for adding a web page to the face of a prim is called "Shared Media" or "Media on a Prim" and the best instructions are located at: http://community.secondlife.com/t5/English-Knowledge-Base/Shared-Media/ta-p/700145. I think for now, however, you should be able to just use the media screen already in the classroom since I left the permissions for the object open to anyone to use. Let me know if you have any trouble changing the webpage, but I think it should work.

- The link to download the Firestorm viewer (which is the viewer we're leaning towards recommending instead of Imprudence) is: http://www.phoenixviewer.com/ - the Firestorm viewer is the most recent version. Once you download and install Firestorm, and launch it from the desktop, you'll need to configure it to connect to our server. The steps to do that are:

1) In the top left corner of the screen, click the Viewer menu > Preferences > Opensim tab 2) Enter the following URL in the "Add new grid" field: http://ucsim.uc.edu:8002 > then click Apply 3) The University of Cincinnati grid should now appear in the list of grids below, select the University of Cincinnati grid and then click Apply and Ok. 4) Enter your username and password and login to the UCSIM grid.

- The new version of Opensim allows adding profile data, so the administrators should be able to enter the profiles for the children.

- Matt implemented the select gender option when the user first wears the HUD to specify whether the text/sound should display/play the male or female version.

- The gender specific text is now appearing for all the buttons.

- Alex had completed the right and left side animations for student-to-student interactions, Chris gave the go ahead to finish working on all of the rest of the animations including the ones that need an object attachment.

- Chris completed the texture work for the student to student menues with left and right buttons.

- Chris completed all of the sound effects. In the interest of time, Chris asked Matt to skip the gender differences for sound and just be sure to pick equal male and female default sounds (do not want the boy sounds to always be default to be gender representative).

- Tracy's next demo is schedule for September 27th, so that's our next deadline for a working demo.

- Matt will test the object attachment OSSL functions today and should be able to say whether or not we can use the force attach from HUD inventory.

- Alex needs to make a clap animation.

- Comments on HUD v 1.0.12:

- Add text in chat, Please select your gender. - Thank you, your gender has been selected as male/female. - Text should appear as emotes not as the HUD saying the action. - After finishing the rest of the coding, lets go back and look at the order in which panels are displayed when opened.

UC Second Life
- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent

- Chris emailed BJ about the internal testing process, we're waiting for POC-CENT to provide:
 * Internal User Study**
 * Gift cards for participants
 * Link to Survey Monkey survey
 * Process for participants to schedule a time
 * Whether or not the internal participants should receive the study info sheet

- Tentatively scheduled testing times from 10AM to 2PM on Wed, Thurs, Fri from 8/15 - 8/31.


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- Several last minute items to fix for the HUD:

- Chris still trying to figure out what the internal email should say.

- Matt investigated whether the email can be CC:d to multiple addresses. Right now it should go to the user and secondlife@uc.edu and fleep.tuque@gmail.com. Matt reports we can use multiple scripts for this, or a timer.

- Matt to investigate how the preload could work if the student logs in and their account is already wearing the HUD. DONE, delay has been added to allow the sounds to preload before the start screen appears.

- Chris to create a study group to add the pre-created avatars - DONE - Ayan to join the avatars to the study group - DONE

- Matt looked for a way to script a trigger for the chat text box to open when the user is asked for their name and email address, but found no way to do this with LSL or OSSL. Chris changed the directions on the textures to indicate the user needs to hit the enter key to open the dialogue box and hopes this will be enough. We should see what the results of the user testing trials show before pursuing this further. In the event that the users find this confusing, Matt suggested another method for addressing this would be to have a texture pop up in the lower right corner indicating where the student needs to type or hit the chat button to bring up the dialogue box.

- Matt to fix the pause that's too long in some text during the Ventilator scene (S5?) - DONE

- Matt to shorten time between when the narrator finishes speaking and Ayan's nurse char begins speaking at the beginning of the cardiac scenario - DONE

- Chris wants to ignore that the tabs in the training scenario don't match the tabs in the cardiac scenario..

- Matt to check that the audio in Scene 3 about the x ray begins playing when the Xray chart opens (the one with the arrow) - STILL NEEDS TO BE DONE

- Matt is chasing down a bug where sometimes a user has to click a button twice to get the desired result.

Unity3D/JIBE

 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Darrell has imported the car model and has been working on texturing the terrain, about 75% done with terrain.

- Darrell is working on the McMicken building, outside texturing of the model, hopes to have this done by next next week.

- Chris would like the start location to be between McMicken Hall and TUC, and have the user facing McMicken Hall.

- We'll have an updated alpha version due next week

- Krishna has been testing object interactivity and NPCs: - opening a webpage when you click an object - NPC dialogue (see [] - NPC movement, looking into how to animate avatars - NPC playing an audio file. - NPC interacting only when prompted by the user.

- Chris thinks we should proceed as if we will not get campus models from the architect's office.

- Matt has a professor, Christopher Goodman at Clermont College East, with access to a 3D scanner that can generate mesh objects from scanning a physical object, we may be able to partner with them for testing scanning object. 4x6 feet is about the limit. Example: http://www.youtube.com/watch?v=-yshQGg_ycE&feature=related

http://www.youtube.com/watch?v=YpcGmh85Hes

Augmented Reality
- We're holding off on installing the JUNAIO app.

=August 20, 2012=

General Project News

 * Student Workers - Time Keeping**

- Chris checked everyone's times from last week and didn't see any missed punches, however, Darrell is still not showing up in our organizational unit, so his time punches couldn't be checked. Chris has emailed the business office again to have Darrell added to the correct org number.


 * Student Workers - Draft Blog Posts**

- Chris created an account for Darrell on the UCSIM site to put up his draft post.

- Matt's draft is due this week

- Ayan's draft is due next week

- Remember the purpose of the blog post is to share what you've learned and help the reader understand what you're trying to do, why it matters, and how to do it. For example: I'm developing a control panel to allow student users to perform classroom animations like raising their hand to make virtual classrooms work more like real classrooms. To create the control panel, I followed these steps: 1, 2, 3.

- Try to write from the third person perspective (there should be little use of the word "I" in your posts). Instead of "I created a flower by doing x, y, z" you should write "To create a flower, do x, y, z."

- Classes start next week, as soon as your schedule is finalized, make sure to put it on the calendar which has been renamed to 2012 Fall Semester.
 * Student Workers - Fall Semester Schedules**

- None this week
 * Speaking Requests**

- Don ordered an iPad 3 for the UCSIM team to explore and use for developing mobile applications.
 * Office Supplies**

UC Opensim
- Chris and Matt continued to test several features of the Opensim 0.7.4 Release Candidate (installed on the UCSIM Staff regions only for testing), draft release notes available at http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**


 * We were able to spawn nearly 500 NPCs on a single region and still be well within acceptable performance limits. FPS dropped as low as in the 20s when moving around the NPCs but memory usage and CPU load on the server remained low.


 * Matt will work on scripting the NPCs to perform some functions like animations so we can do some additional load testing with the NPCs doing more than just standing there.


 * The telehub functionality seems to be working well. This allows us to tie the location where an avatar teleports into the sim to a specific object. If the object moves, the start location moves.


 * Regent agent limitations seems to be working. This allows us to restrict the number of avatars (but interestingly NOT NPC agents) allowed on a region at once.

- Chris has been in touch with one of the key hypergrid devs about our network configuration problems, but so far no solutions or workarounds have been found. Posting the explanation from Diva about how the Hypergrid networking works:

//The higher-order bit of what I'm about to say is that OpenSim networking is a complicated matter. Hypergrid networking adds even more complexity to it. Having said that, let me explain a bit.//

//The main source of problems arise when you have the following situation:// //(1) the servers are on a given network// //(2) some clients are also on that network// //(3) some clients are on external networks// //This is usually the case with universities, for example, depending on how the university network is set up. Hence you need to be extra careful.//

//The Hypergrid performs several checks for ensuring identity security. These checks are based on the domain names that the grids use, on the IP addresses of the robust servers and on the IP addresses of the clients.//

//The IP address from where the client logged in is the vital piece of info that needs to be asserted throughout HG teleports. The user's home grid knows that address; the simulators that the user visit also know that address. In order for those simulators to make sure that the agent that they're getting is the real thing, and not a fake pretending to be a certain user, they call back to the user's home grid for IP verification. That's when that debug message gets printed out.//

//Two things can happen: either the IP address of the client that the destination simulator gets is exactly the same as the IP address that the home grid saw at client login (normal case, when servers and clients are on separate networks) or the IP address of the client that the destination simulator gets is different than the one seen at login in the home grid, but is the same as the robust server -- which means that the client logged in in the same machine where the robust server runs. This happens in standalones ran at people's homes, for example, where there's just on box running both OpenSim and the viewer.//

//So, what does this mean for people with a mix of clients inside the server-side network and clients outside?//

//First of all, stick to using domain names, not IP addresses. That is just bound to cause problems, because many times the IP addresses seen from the outside are different from the IP addresses seen from the inside of a network. If you fix it for one case, you screw it up for the other. So, rule #1: USE DOMAIN NAMES in the Robust configuration.//

//Second, use the hosts files to adjust the mappings between domain names and IP addresses inside the network if needed.//

//I am sure that this process of IP verification can be improved to account for these hybrid setups, but for the time being only the simplest of cases is accounted for (client logged in in the same machine as the home grid).//

- Chris needs to work with Matt to test some additional functions including:
 * Top colliders report
 * New NPC functions and OSSL functions

- Matt has switched to using Firestorm as his default viewer and reported that he's found no show stoppers and likes the additional functionality.
 * Opensim - Client/Viewer**

- Darrell and Chris will be testing Firestorm this week.


 * Opensim - UC Bookstore & Content**

- No update this week, on hold pending other project deadlines

- No update this week, Jonathan is busy with start of classes work. We will touch base again in September.
 * Opensim - Allergy Walk**

- Chris had a phone conference with Tracy, she will be presenting about the Opensim project to administrators in September and plans to begin using with pre-service teachers in mid to late October.
 * Opensim - Oak Hills School District**

- The Oak Hill School District is testing a "bring your own device" policy for cell phones in schools, so that's one of the things they want to focus on in the roleplay scenarios with the in-service teachers.

- The administrators participating in the pilot will need 6 student avatars (3 male, 3 female) to work with, we've already created 4 versions, Ayan will create one more male and female student avatar to be completed by the end of the week (8/24).

- Chris needs to resolve the problem with the profiles module in Opensim to allow each student avatar to have a profile that includes background information about the student that the in-service teachers can reference when determining how to deal with discipline problems (Tracy and the pilot team are working on writing up the fake student bios now.)

- The behavioral control panel that the administrators will use should have a low footprint on the screen to reduce visibility issues and should be clearly labeled and intuitive to use.

- The control panel will have six main buttons representing different kinds of behaviors/actions, each action should trigger an animation/action, a text blurb in local chat about the action ("Fleep Tuque nods yes."), and potentially a sound function. The buttons on the main menu and their sub-menus:


 * Yes (User nods yes)
 * No (User shakes head no)

- Raises hand - Waves hello/goodbye - Claps (applause sound) - Nods off (falls asleep) - Looks confused (scratches head) - Got it! (nods emphatically)
 * Classroom Gestures

- Helps another student with their assignment - Whispers to a classmate - Laughs at a classmate - Passes a note to a classmate - Disagree with classmate - Hits classmate
 * Student to Student interactions (all actions to neighbor on the right)

- Clicks a pen repeatedly making distracting noises - Wads up a piece of paper making distracting noises - Throws a paperwad at a trashcan - Throws a paperwad at another student - Tips back in chair - Chews gum loudly
 * Object interactions

- Places a cell phone on the desk - Removes a cell phone from the desk (puts it away) - Receives a phone call (audibly, ringing) - Receives a text message (audibly, buzzing) - Sends text messages on phone under the desk - Plays music on phone
 * Electronic devices

- Chris is working on the graphic design and functionality of the control panel prototype

- Matt will test code to see if all of these behavioral gestures/animations are feasible in Opensim

- Initial prototype to be presented to client on 8/31.

UC Second Life
- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent

- Chris emailed BJ about the internal testing process, we're waiting for POC-CENT to provide:
 * Internal User Study**
 * Gift cards for participants
 * Link to Survey Monkey survey
 * Process for participants to schedule a time
 * Whether or not the internal participants should receive the study info sheet

- Tentatively scheduled testing times from 10AM to 2PM on Wed, Thurs, Fri from 8/15 - 8/31.


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- Several last minute items to fix for the HUD:

- Chris still trying to figure out what the internal email should say.

- Matt investigated whether the email can be CC:d to multiple addresses. Right now it should go to the user and secondlife@uc.edu and fleep.tuque@gmail.com. Matt reports we can use multiple scripts for this, or a timer.

- Matt to investigate how the preload could work if the student logs in and their account is already wearing the HUD. DONE, delay has been added to allow the sounds to preload before the start screen appears.

- Chris to create a study group to add the pre-created avatars - DONE - Ayan to join the avatars to the study group - DONE

- Matt looked for a way to script a trigger for the chat text box to open when the user is asked for their name and email address, but found no way to do this with LSL or OSSL. Chris changed the directions on the textures to indicate the user needs to hit the enter key to open the dialogue box and hopes this will be enough. We should see what the results of the user testing trials show before pursuing this further. In the event that the users find this confusing, Matt suggested another method for addressing this would be to have a texture pop up in the lower right corner indicating where the student needs to type or hit the chat button to bring up the dialogue box.

- Matt to fix the pause that's too long in some text during the Ventilator scene (S5?) - DONE

- Matt to shorten time between when the narrator finishes speaking and Ayan's nurse char begins speaking at the beginning of the cardiac scenario - DONE

- Chris wants to ignore that the tabs in the training scenario don't match the tabs in the cardiac scenario..

- Matt to check that the audio in Scene 3 about the x ray begins playing when the Xray chart opens (the one with the arrow) - STILL NEEDS TO BE DONE

- Matt is chasing down a bug where sometimes a user has to click a button twice to get the desired result.

Unity3D/JIBE
- Darrell completed the car model, merged the 3 separate UV sets into one using "Create UVs based on camera" feature in Maya (see his draft blog post for details).


 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Alex customized the label on the window tab to read "University of Cincinnati" instead of showing Reaction Grid's default info. (Change was made in the player settings > web player theme. Alex created a custom HTML page and thumbnail for the theme, then selected that UC scene for the player.)

- Darrell still working on increasing the size of the sidewalk tiles (currently too small)

- Alex in the process of manually repositioning some models that are "floating" buildings.

- Alex will work on improving the "room" on the inside of McMicken to include at least two classrooms, decorated with student desks, chalkboards, etc (using the models Darrell and Alex have created) to better show how insides of structures can be modeled.

- Alex and Darrell to work on getting higher resolution images from Google to use on building models, will start with McMicken building.

- Discussed the ability to embed the player into the ucsim website when we're ready

Augmented Reality
- We're holding off on installing the JUNAIO app.

=August 13, 2012=

General Project News

 * Student Workers - Time Keeping**

- PLEASE be careful about your timekeeping. Be sure to clock properly and ONLY click the button once. If you have a question or problem it is better to email/come see me than it is to click multiple times.


 * Student Workers - Draft Blog Posts**

- Chris wants there to be a new blog post on our website every week. Each person is responsible for drafting their post the week before it is to be posted.

Alex - first week Darrell - second week Matt - third week Ayan - fourth week

- Alex completed his draft last week, Chris reviewed and posted, see: http://ucsim.uc.edu/blog/2012/08/unity-programming-tutorials-and-setting-up-android-for-unity/

- Darrell's draft and posting is due this week

- Matt's draft is due by this Friday

- Ayan's draft will be due next Friday (8/24)

- Preliminary discussion about Fall Semester schedules and semester conversion.
 * Student Workers - Fall Semester Schedules**

- None this week
 * Speaking Requests**

- Don ordered an iPad 3 for the UCSIM team to explore and use for developing mobile applications.
 * Office Supplies**

UC Opensim
- Chris installed Opensim 0.7.4 Release Candidate on the UCSIM Staff regions only for testing, draft release notes available at http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- Staff regions can now be closed off from the public, Chris has added all students as estate managers to the staff grids and everyone should be able to teleport there now.

- Matt demoed NPC functions, able to spawn, kill, and animate NPCs. Can do rudimentary pathfinding. Can copy avatar appearances. Note that the copying of appearance does NOT seem to respect object permissions for attachments and etc.





- Chris, Alex, and Matt tested several items with the new release
 * Hypergrid network configuration is only partially working. Appear to be serious configuration problems for on campus users, surely related to the way internal and external IP addresses are being resolved. Results of HG tests:

Matt on campus from OSGrid to UCSIM Fail

Matt on campus from OSgrid to FleepGrid Success

Alex on campus from OSgrid to FleepGrid Failed

Chris on VPN from OSgrid to FleepGrid Success

Chris on VPN from OSGrid to UCSIM Failed

Chris off VPN from OSgrid to UCSIM Success

Chris off VPN from OSGrid to UCSIM (Success) to FleepGrid (Fail)

Chris off VPN from OSGrid to FleepGrid Failed

Matt on campus from OSGrid to FleepGrid Success

Alex on campus from OSGrid to UCSIM Failed

Alex off campus from OS Grid account to Fleepgrid: Successful

Alex off campus from OS Grid account to UCSIM: Successful

Alex off campus from UCSIM account to Fleepgrid: Successful

Alex off campus from Fleepgrid account to UCSIM: Successful


 * friendships across the hypergrid - works


 * land parcels respecting group permissions - partially working, need to test more

- This week need to test the following functions:
 * telehubs implemented
 * Region agent limit checks
 * Top colliders report
 * New NPC functions and OSSL functions

- Chris completed preliminary reconfiguration of the file system architecture in anticipation of the full 0.7.4 point release. This should optimize upgrading in the future and possibly allow us to automate OAR file backups.

- The Firestorm viewer recently added Opensim support. We should test this as a possibility for a mesh enabled viewer. All students should create a test Opensim account (do NOT use your primary account!) to use with viewer testing.
 * Opensim - Client/Viewer**

Download Firestorm: http://www.phoenixviewer.com/

- Alex sent a report on Firestorm:

Hello All,

I have completed a few tests using the Firestorm viewer. The first thing I like about Firestorm compared to Kokua is that it has a grid manager. The manager worked fairly simply. I just entered the login uri and it was ready to go. Then I checked to see how the build tools work. I spent some time messing with the shape and textures of a cube. As far as I could tell it works the same way as the other viewers do.

Next up was uploading a mesh. I created a .dea model of our desks and uploaded it at high quality. The first thing I noticed was only two of three textures imported. I found out the the texture with the drawers was too large and that only textures less than 2048x2048 can be imported. After I shrunk the dimensions, I was able to import just the texture and apply it to the model while staying within Firestorm. I was able to do this because the front of the drawer has its own separate texture so I can select just that face. However, if I use select face on the wooden top it will select all six faces since they share the same texture. If I wanted to change one face of the wooden top I would have to edit the model outside of Firestorm and re-upload it. So keep that in mind when uploading a mesh.

Also, by default Firestorm sets key strokes to start chatting. So if you want to use the WASD controls you need to go to Avatar>Preferences>Chat>General and select Affects movement. I haven't been using Firestorm for very long but so far there have been no hiccups or crashes.


 * Opensim - UC Bookstore & Content**

- No update this week, on hold pending other project deadlines

- Chris to follow up with Jonathan and get an update on current status of the grant application.
 * Opensim - Allergy Walk**

- Chris scheduled a phone conference with Tracy this week for update on the project status.
 * Opensim - Oak Hills School District**

- Matt will investigate the sound functions in Opensim to see how that might limit out use of sound effects.

- Matt to investigate NPC functions and let Chris know what OSSL functions need to be enabled in the config files.

- Concept is to develop two HUDs, one specific for Oak Hills, one for general use by UC community to provide classroom gestures.

UC Second Life
- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests.
 * POC-CENT Project**
 * IRB Approved Study**

- Waiting on Dr. Lenz to provide the final email address where survey results will be sent

- Chris emailed BJ about the internal testing process, we're waiting for POC-CENT to provide:
 * Internal User Study**
 * Gift cards for participants
 * Link to Survey Monkey survey
 * Process for participants to schedule a time
 * Whether or not the internal participants should receive the study info sheet

- Tentatively scheduled testing times from 10AM to 2PM on Wed, Thurs, Fri from 8/15 - 8/31.


 * HUD Documentation & Updates**

- Matt to give an update on documenting the HUD

Main Doc: https://docs.google.com/document/d/1xd4epeiD2uSxE3_ZQZ8doM807epprt979YrN0i192R0/edit?pli=1

- Several last minute items to fix for the HUD:

- Chris still trying to figure out what the internal email should say.

- Matt to investigate whether the email can be CC:d to multiple addresses. Right now it should go to the user and secondlife@uc.edu and fleep.tuque@gmail.com.

- Chris to fix typos on texture poccent_hud_intro_T5 - DONE - Matt to implement new texture - DONE

- Chris to add the word "Teleport" to buttons on the main menu - DONE - Matt to implement new texture - DONE

- Matt to investigate how the preload could work if the student logs in and their account is already wearing the HUD.

- Chris to create a study group to add the pre-created avatars - Ayan to join the avatars to the study group

- Chris to email Ayan with the naming scheme for the study avatars - DONE - Ayan to create 20 accounts (10 male, 10 female), dress them, and place in start location. - DONE

- Matt to fix the main menu prim offset by a few degrees - DONE

- Matt to see if there is a way to script a trigger for the chat text box to open when the user is asked for their name and email address. - STILL RESEARCHING

- Chris to add instructions to the email and address intro textures telling the user they may have to click the Chat button or enter key to see the text box - DONE

- Matt to implement new email and address textures - DONE

- Matt to fix the pause that's too long in some text during the Ventilator scene (S5?)

- Matt to shorten time between when the narrator finishes speaking and Ayan's nurse char begins speaking at the beginning of the cardiac scenario

- Chris wants to ignore that the tabs in the training scenario don't match the tabs in the cardiac scenario..

- Matt to check that the audio in Scene 3 about the x ray begins playing when the Xray chart opens (the one with the arrow)

Unity3D/JIBE
- Alex and Darrell created some new outside mesh assets: Flag pole, benches, lamp posts, etc https://drive.google.com/?tab=wo&authuser=0#folders/0B2X7QrgWezAEc01PVHhPbEE5XzQ

- Darrell is working on a car model, using 3 separate UV sets, but when imported into Unity it would only accept 1 UV map, so might need to use a spherical UV map and warp the texture. Alex suggested trying OBJ or FBX to see if that would work.


 * UC Campus Demo**

- The latest iteration of the campus demo is at: []

- Alex customized the login screen to include the UC logo and UCSIM contact info

- Alex to figure how to change the tab from ReactionGrid.

- Darrell to increase the size of the sidewalk tiles (currently too small)

- Alex to manually reposition some models that are "floating" buildings.

- Alex created a "room" to the inside of McMicken, which can be triggered by click event or collision (currently click), so we can have the inside spaces of building as separate scenes to reduce load times on the overall campus map.

- Discussed the ability to embed the player into the ucsim website when we're ready

Augmented Reality
- We're holding off on installing the JUNAIO app.

=August 6, 2012=

General Project News

 * Student Workers - Time Keeping**

- The university's new time keeping system is now in place. Students do not like that the new system 1) doesn't verify if they clocked in or out when they click the button, 2) doesn't allow them to see past and current punches, and 3) gives them no way to check their accumulated time to ensure they don't go over hours. Chris is missing one student from the admin review list (Darrell) and has emailed Donna to have this fixed. The new reviewer functions are pretty inconvenient too and makes it much more difficult to spot a missed punch. Nevertheless, everyone is using the new system.

- Preliminary discussion about Fall Semester schedules and semester conversion.
 * Student Workers - Fall Semester Schedules**

- Chris presented at the University Libraries' "Peaking Your Pinterest : Social Media, Apps and their Impact on Work & Life" series last week, presentation was well received and Chris has been invited to attend a future IT brainstorming session with library staff to be scheduled in September/October.
 * Speaking Requests**

- Chris had keys made so all students now have access to the Kinect secure storage.
 * Office Supplies**

- Don will order an iPad 3 for the UCSIM team to explore and use for developing mobile applications.

UC Opensim
- Opensim 0.7.4 Release Candidate was announced, draft release notes available at http://opensimulator.org/wiki/0.7.4_Release
 * Opensim - Server**

- Chris will install the RC1 on test regions, significant changes we want to test include:
 * friendships across the hypergrid
 * land parcels respecting group permissions
 * telehubs implemented
 * Region agent limit checks
 * Top colliders report
 * New NPC functions and OSSL functions

- Next on Chris' agenda for the server is preliminary reconfiguration of the file system architecture in anticipation of the full 0.7.4 point release. This should optimize upgrading in the future and possibly allow us to automate OAR file backups.

- The Firestorm viewer recently added Opensim support. We should test this as a possibility for a mesh enabled viewer. All students should create a test Opensim account (do NOT use your primary account!) to use with viewer testing.
 * Opensim - Client/Viewer**

Download Firestorm: http://www.phoenixviewer.com/


 * Opensim - UC Bookstore & Content**

- No update this week, on hold pending other project deadlines

- Chris to follow up with Jonathan and get an update on current status of the grant application.
 * Opensim - Allergy Walk**

- Chris to contact Tracy for update on project.
 * Opensim - Oak Hills School District**

- Matt will investigate the sound functions in Opensim to see how that might limit out use of sound effects.

- Matt to investigate NPC functions and let Chris know what OSSL functions need to be enabled in the config files.

- Concept is to develop two HUDs, one specific for Oak Hills, one for general use by UC community to provide classroom gestures.

UC Second Life
- Dr. Lenz submitted the IBR protocol, we are waiting for approval to begin the user testing. Several items still need to be completed to flesh out the process for performing the tests. From the protocol, we said we would:
 * POC-CENT Project**

- [DRAFTING]

- Chris to email BJ and Fred when the HUD is ready for testing.

- Matt completed the code refactor to allow the HUD to be collapse-able without interrupting the simulation and to correctly detect the user's position in the sim for triggering panel events.

- Chris completed all new graphics: - intro screens - transition screens - help screen - new buttons (refresh & help)

- Darrell completed the audio recordings for the intro dialogues.

- Matt to move the clock label and digits to align with the top of the rest of the buttons.

- Matt completed the implementation of the intro sequence which delays for a few moments after the user wears the HUD, then the user clicks the welcome screen to start the intro, the intro then explains the system and requests the user's name and email address.

- Matt completed implementation of transition screens to better guide the user from one section of the simulation to the next, and the screens now auto retract after teleport.

- Matt implemented a collision sensor at the end of the SL tutorial to detect when a user has completed the tutorial, triggers the drop down panel to teleport to the HUD training.

- Matt implemented the new Help button and replaced the refresh icon.

- Matt recreated and implemented the new CPR animation that plays at 100 bpm.

- Matt removed certain audio/text dialogue at the end of various scenes to work with the new transition screens.

- Matt fully implemented the email module to send results of the simulation to the instructor and the student. Matt will add a cc: to secondlife@uc.edu.

- Fred asked if it was possible to send one email to the student (the completion certificate we're sending now), and a different email to the instructor/poccent/ucsim team showing different information. Fred would like the instructor email to show elapsed time (duration) and record the actual answers the student chooses for each question, Matt to investigate.

- Chris needs to draft the "instructor" email

- Matt HUD documentation: Updating graphics with new changes

- Chris signed the IRB Protocol documents and returned to Dr. Lenz, he should be submitting sometime this week.

- Chris to review Jennifer's usability survey instrument for internal testing, may use as a template for the IRB protocol.

- Chris to contact Mike Lieberman when internal survey is complete to see if his students may be able to participate.

Unity3D/JIBE
- Darrell completed multiple mesh assets for unity including: keyboard, outlet, projector, stapler, cubbyhole, books, american flag, lamp, dresser, desk, wire mesh bin, chalkboard


 * UC Campus Demo**

- Alex completed the first draft of the UC campus using publicly available data from USGS, Google Earth/Maps, and imported models using SketchupPro to bring into Unity. First attempt had the wrong scale, but that's been fixed and the initial draft using accurate terrain height map and low resolution model placement is available at:

[]

- Darrell will work on improving terrain texture resolution and eliminating stitching lines.

- Need to manually reposition some models including: Zimmer, Braunstein, Wilson and any other "floating" building.

- After finding out more information about the project and the requirements to develop what the customer requested, Chris referred Zack to a 3rd party developer. Given the investment in learning several new technologies to develop the game as envisioned, and that most of the technology would not likely be reused in an educational setting, Chris discussed with Don and decided to pass on the project.
 * Xbox Fitness Project**

Augmented Reality
- We're holding off on installing the JUNAIO app.

=July 30, 2012=

Team meeting was held offline. No notes posted.

=June 18, 2012=

General Project News

 * Student Workers - Time Keeping**

- The university's time keeping system will be changing on July 22, 2012. More details to come soon, but will switch to clocking in and out online or using a card swipe instead of through the phone system. Chris will have instructions when the switchover occurs.

- Matt: M 10AM-9PM, T 10AM-9PM, Th 10AM-7PM = 31 Hrs - Darrell: Mon-Weds 10AM-8P = 30 Hrs - Alex: Mon-Weds 8AM-5PM = 27 Hrs - Ayan: Mon-Thurs 12PM-2PM, Fri 12PM-7PM, Sat 10AM-6PM = 23 Hrs
 * Student Workers - Summer Schedules Finalized**

- Chris invited to present at the University Libraries' "Peaking Your Pinterest : Social Media, Apps and their Impact on Work & Life" series, date TBD.
 * Speaking Requests**

- Chris to find out about getting a locksmith to duplicate keys for the locked storage for the Kinect.
 * Office Supplies**

UC Opensim
- Scheduled backups: New batch scripts for database backup and copying backup files to UCFS seem to be working well, but Chris will need to reconfigure the file system architecture to automate OAR file backups (might wait till the next point release upgrade). These currently have to be run manually for each instance of Opensim.
 * Opensim - Server**

JOB1 - opensim_db_backup - Daily 3:36AM - runs C:\opensim_0.7.3\bin\run_fullbackup.bat JOB2 - ucsim_backupto_UCFS - Daily 6:00AM - runs C:\opensim_0.7.3\ucsim_backupto_UCFS.bat

Backup files on both ucsim server and UCFS server must be rotated manually at this point, Chris is doing manually on Fridays.

- Chris enabled default NPC functions in the config for testing.

- Imprudence team has release a new alpha version of Kokua (successor to Imprudence using SL v3.x codebase).
 * Opensim - Client/Viewer**

https://bitbucket.org/NickyP/kokua-dev/downloads

All students should create a test Opensim account (do NOT use your primary account!) to use with viewer testing.


 * Opensim - UC Bookstore & Content**

- No update this week, on hold pending other project deadlines

- Jonathan is still seeking funding sources, we're investigating an NIBIB grant "Predictive Multiscale Models for Biomedical, Biological, Behavioral, Environmental and Clinical Research (Interagency U01)" RFP at: http://grants.nih.gov/grants/guide/pa-files/PAR-11-203.html
 * Opensim - Allergy Walk**

This funding opportunity would require re-working the project concept somewhat, but this criter in particular may be a good fit: c) expertise focused on different spatial or temporal scales, or different experimental and observational scales, or different deterministic and statistics-driven scales

Tentative meeting scheduled for 7/6 @ 11AM.

- Chris to meet with Tracy virtually next week to discuss the start of the pilot project in July.
 * Opensim - Oak Hills School District**

- Matt will investigate the sound functions in Opensim to see how that might limit out use of sound effects.

- Matt to investigate NPC functions and let Chris know what OSSL functions need to be enabled in the config files.

- Concept is to develop two HUDs, one specific for Oak Hills, one for general use by UC community to provide classroom gestures.

UC Second Life
- Dr. Lenz to send availability for a FINAL FINAL FINAL walkthrough next week.
 * POC-CENT Project**

- Chris to email BJ and Fred when the HUD is ready for testing.

- Matt completed the code refactor to allow the HUD to be collapse-able without interrupting the simulation and to correctly detect the user's position in the sim for triggering panel events.

- Chris completed all new graphics: - intro screens - transition screens - help screen - new buttons (refresh & help)

- Darrell completed the audio recordings for the intro dialogues.

- Matt to move the clock label and digits to align with the top of the rest of the buttons.

- Matt completed the implementation of the intro sequence which delays for a few moments after the user wears the HUD, then the user clicks the welcome screen to start the intro, the intro then explains the system and requests the user's name and email address.

- Matt completed implementation of transition screens to better guide the user from one section of the simulation to the next, and the screens now auto retract after teleport.

- Matt implemented a collision sensor at the end of the SL tutorial to detect when a user has completed the tutorial, triggers the drop down panel to teleport to the HUD training.

- Matt implemented the new Help button and replaced the refresh icon.

- Matt recreated and implemented the new CPR animation that plays at 100 bpm.

- Matt removed certain audio/text dialogue at the end of various scenes to work with the new transition screens.

- Matt fully implemented the email module to send results of the simulation to the instructor and the student. Matt will add a cc: to secondlife@uc.edu.

- Fred asked if it was possible to send one email to the student (the completion certificate we're sending now), and a different email to the instructor/poccent/ucsim team showing different information. Fred would like the instructor email to show elapsed time (duration) and record the actual answers the student chooses for each question, Matt to investigate.

- Chris needs to draft the "instructor" email

- Matt HUD documentation: Updating graphics with new changes

- Chris signed the IRB Protocol documents and returned to Dr. Lenz, he should be submitting sometime this week.

- Chris to review Jennifer's usability survey instrument for internal testing, may use as a template for the IRB protocol.

- Chris to contact Mike Lieberman when internal survey is complete to see if his students may be able to participate.

Unity3D/JIBE
- Chris reconfigured the SmartFox2 server for hosting JIBE Project Unity files. Seems to be working ok.

- Darrell completed multiple mesh assets for unity including: keyboard, outlet, projector, stapler, cubbyhole, books, american flag, lamp, dresser, desk, wire mesh bin, chalkboard


 * UC Campus Demo**

- Alex completed the first draft of the UC campus using publicly available data from USGS, Google Earth/Maps, and imported models using SketchupPro to bring into Unity. First attempt had the wrong scale, but that's been fixed and the initial draft using accurate terrain height map and low resolution model placement is available at:

[]

- Darrell will work on improving terrain texture resolution and eliminating stitching lines.

- Need to manually reposition some models including: Zimmer, Braunstein, Wilson and any other "floating" building.

- We were contacted by an external community member who owns a fitness business here in Cincinnati, and he is working with area high schools to improve athletic performance for HS sports teams. His idea is to work with athletic coaches and fitness experts to develop a training regimen game for HS athletes using the Kinect and Xbox LIVE Indie Game marketplace. He contacted us to know if we can do this kind of development.
 * Xbox Fitness Project**

- Is looking initially for a one exercise demo (initially a pushup but after discussing potential limitations of the Kinect sensitivity, changed to an overhead press exercise), estimated delivery by end of August 2012.

- Conceptual design notes:

1. Users will be given a set amount time to execute the highest volume of push-ups they are physically capable of performing. 2. On the "Up" portion of the "Push-Up" motion a virtual object will appear above the user like a coin, and as the users body makes contact with the virtual object a point will be credited for their effort. 3. The focus is to collect as many coins or virtual objects as possible in the allocated time via executing push-ups 4. I would then likeusers to be able to challenge their friends in a multi-player "split screen" version of this same push-up challenge. 5. Finally, it would be amazing to integrate a split screen challenge that incorporated a "streaming video" of a real athlete working out vs. an avatar kinect charter controlled by the user. The videos of real athletes would be pre-loaded and properly fitted to coincide with game play. I have included a rough picture of how I envision this element.



1. Here is a video of proper form for an overhead press : http://www.youtube.com/watch?v=ksoSRR5aKws, this is not our pro-athlete, that video will be ready shortly. Our athlete works much faster but, with great technique as well. 2. I believe the users avatar should develop larger-and-larger muscles as they score points. The more you score and win the more muscular your avatar becomes! 3. It would be nice to force users to fully reach upward on the overhead press to prevent cheating. So, maybe users would have to reach up to a virtual target in order for the repetition count? 4. Just a "big picture" thought, I would love to create a "Street Fighter" vibe for the game eventually. Users take on Athletes in a three round exercise repetition battle. If the user wins the battle they move on with larger muscles to take on another athlete in a different exercise challenge. We will have multiple levels, and the challenges will get progressively harder as users advance through the game beating the various athletes.

- This project is outside the scope of what we've considered before, so many questions to answer before we can even determine if it is even technically possible to create what he wants in the time frame he wants it.

Q0: Developing for external clients

Is this something UCSIM can/should be doing? The "academic" component is somewhat weak, the goal is to improve athletic performance for high school athletes, but it would be a funded project and a collaboration with community partners (local business and area high schools). Chris to discuss with Don to get guidance.

Q1: Publishing pipeline

Investigating the options for MS' publishing pipeline, Chris contacted Amin Shafie to see if our campus rep had any guidance. Based on the information we received, it seems MS offers two different pipelines, the traditional method, the Xbox 360 Registered Developers Program http://www.xbox.com/en-US/developers/xbox360/registereddevelopers, and one for "indie" game developers through their App Hub program, Xbox LIVE Indie Games - http://create.msdn.com/en-us/home/membership (a possibility for testing and exploration, simple dev process) and XBOX Live Arcade - http://www.xbox.com/en-US/developers/xbox360/xbla (Arcade is done in partnership with Microsoft)

Q2: Development Platform

It is possible to develop on the Unity platform for Xbox, but you must be an approved developer for MS before Unity can be used, and the process for acquiring that license is not well documented: http://unity3d.com/unity/publishing/xbox - basically says to email them for more information.

If the publishing pipeline we choose is the App Hub route, that must be done using the XNA developer kit, which we have no previous experience with.. Matt and Alex are investigating. http://create.msdn.com/en-US/resources/downloads

Q3: Technically feasible within expected timeframe?

If we can figure out answers to previous questions, then need to determine if what customer is asking is technically feasible within the time frame of creating a one exercise demo game by end of August 2012.

Augmented Reality
- We're holding off on installing the JUNAIO app.

=May 21, 2012=

General Project News
- Reminder that the university is closed next Monday 5/28 for Memorial Day, so we'll reschedule the team meeting for Wednesday that week.
 * Holiday Weekend**

- We discussed at previous meetings that hourly employees must clock out for lunch/dinner/other breaks per university policy. Chris is glad to see everyone clocking in and out for breaks, but we've had more missed punches since that discussion, so be careful about your timekeeping. Repeated issues with missed punches can be cause for disciplinary action.
 * Student Workers - Time Keeping**

- The university's time keeping system will be changing on July 22, 2012. More details to come soon, but will switch to clocking in and out online or using a card swipe instead of through the phone system. Chris will have instructions when the switchover occurs.

- Matt plans to work over the summer, will be taking a vacation July 7 - 14th. Matt will mark his vacation on the calendar. Will be taking classes this summer as well. - Alex will also be working over the summer, will be taking a vacation sometime but doesn't know the dates. Will be taking a class. - Krishna will not be working over the summer, he has a co-op at Siemens. - Darrell will be working over the summer. May take one class, but not confirmed.
 * Student Workers - Summer Schedules**

- Request for a thumb drive for porting large files easily, Chris has concerns that a thumb drive can walk off too easily. Discussed alternatives.
 * Office Supplies**

- Digital Tutors tutorials site: http://www.digitaltutors.com/11/index.php - How to make basic sculpties for Second Life and Opensim. Simple example available at: http://labimpossible.com/blog/maya-sculptie-tutorial.pdf
 * Maya Training**

- Chris has completed about 60% of the 95 videos - Matt - Started training tutorials last week. - Darrell - Working on bump mapping and displacement, hypershading, FBX importing through Unity - Krisha looked at the primmesher code directly, lots of math functions to convert the geometry for the video card, will continue to investigate if it could be used to port opensim objects to mesh objects.

- Alex has been working on 3DS Max instead of Maya for texturing models.
 * 3DS Max**

- Cancer Biology Website - Alex finished the four design elements for the website and sent the Drupal team the files, he hasn't heard any feedback from them so assumes he's done for now.
 * Drupal Team**

UC Opensim
- Opensim has introduced many new NPC functions into the server code, see [] []
 * Opensim - Server**

- Chris to check in the server config to see if NPC functions are enabled.

- Matt will investigate the OSSL NPC functions and find out what security parameters are required to experiment with pathfinding and other NPC actions.

- Scheduled backups: Chris created a batch script to automate copying the backup files to UCFileSpace, is still testing. Don provided a directory and account for automating backups to UCFS. Chris needs to ask Don what the data storage limit is in the UCFS directory.
 * Opensim - Backups**

- Krishna finished a test exe for windows, he'll upload to the shared docs for testing. New users should be fine but existing users need to clear the cache (delete all files) C:/users/username/AppData/Roaming/Imprudence. He's working on the Mac version now.
 * Opensim - Client/Viewer**

- Matt and Alex to test Krishna's Windows client

- He's having trouble compiling the IDE code for the Mac version, still working on it.

- Krishna will update the Viewer Development page with information about the viewers source code (Imprudence viewer).


 * Opensim - UC Bookstore & Content**

- Chris finished the Portrait and Landscape Box templates, PDFs are in the shared docs under Opensim > Bookstore

- Chris finished the vendor and kiosk display sculpts and placed a rough layout on the first floor.

- Chris finished importing opensource content, Darrell and Chris finished placing clothes on the hanger racks.

- Chris finished boxing Ayan's starter avatars and they are all available on the first floor.

- Matt completed a working version of the multi-display vendor script. He eliminated the need for a vend.config script to make it easier to use, the vendor scrolls through the products and displays multiple products at once. User can click center display to receive item, info button to receive informational notecard, or scroll through the products linearly using the next and back buttons, or click on any display to view that product.

- Alex will box up his animations, will be using the landscape vendor box template.

- Chris spoke to Jonathan, he is scheduling another demonstration to get additional funding options. Chris to send a follow up email.
 * Opensim - Allergy Walk**

- Chris had a phone conference with Tracy, they were very excited about the opensim platform and plan to start using Sunnyside Hall for a pilot test in June. If all goes well with the pilot test, the goal is to use for teacher evaluation starting next school year. They are looking into budget range for the project.
 * Opensim - Oak Hills School District**

- Matt will investigate the sound functions in Opensim to see how that might limit out use of sound effects.

- Concept is to develop two HUDs, one specific for Oak Hills, one for general use by UC community to provide classroom gestures.

UC Second Life
- Dr. Lenz is out of town, Vignesh is working on scheduling a meeting when he returns, probably first week of June.
 * POC-CENT Project**

- We are very close to wrapping up the POC-CENT simulation HUD! Matt finished doing the updates for both the cardiac arrest simulation and the training simulation., Alex updated patient monitor textures (still white bar in one scene, Alex will check), Chris needs to do a full walkthrough to check the following updates:

- Scene 2: Patient Monitor BP# is still fluctuating, it should be static since no arterial line has been inserted yet.

- Scene 4.5: White line artifact on the patient monitor needs to be removed.

- Scene 6, 7, 9: Add central line overlay (graphic) to the "white" XRay

- Scene 6: Add "No lower extremity edema observed" to Pg1 of the Patient Chart

- Scene 7: Changes to the order of operations when the nurse backs away from the patient to temporarily stop CPR when they are running the code. See the breakdown script for details.

- All scenes: Check all scenes for white line artifacts on the patient monitor as it cycles through textures.

- Alex completed texture work for patient monitors, Matt replaced them in the cheat prims, needs to add them to the patient monitor.

- Alex will do a final walkthrough after Matt replaces them to double check that everything is now correct.

- Audio: Might need to re-record audios that have the term "CXR" in the script to say "chest xray" instead of using the letter abbreviations.

- Email module: We discussed what kind of information needs to be emailed after a user completes the simulation. Since Dr Lenz does not intend for this to be an assessment instrument, he mostly just wants to know that the simulation was completed and perhaps how long it took. As a learning tool, however, Chris thinks we should record each attempt and the correct answer so the student gets that feedback. Dr Lenz would also like the final objectives to be included in the email.

- Matt completed the email script module.

- Chris completed the draft email and sent to POC-CENT for review.

- Email to: Dr Lenz (or possibly program director, TBD), the student/user, secondlife@uc.edu - Start time, end time, calculate time elapsed (how long did it take to finish) - Question text, correct answer, number of attempts - The learning objectives

- Matt HUD documentation: No update this week, Matt was implementing Dr. Lenz's changes

- Alex will need to re-do pt monitor assets when scene 2 and the artifacts are fixed.

- Matt will make sure the latest version of the HUD is in the kiosk.

- Chris edited the script for the training simulation, Matt and Alex both recorded new audio and added to the HUD.

- Matt added a sensor to auto start the training simulation.

- Chris is reviewing Dr. Lenz's changes to the consent forms for the IRB Protocol

- Chris sent bio data and CV to Dr. Lenz for the IRB protocol

- Chris needs to follow up with Jennifer to see how the survey instrument is going.

Unity3D/JIBE
- Unity Training: Everyone should download the Unity3D editor from http://unity3d.com/unity/download/ and start spending at least one hour per shift learning how it works (see links below). Scene building tutorial: http://www.youtube.com/playlist?list=PL30A9ABDDB2E58F63&feature=plcp Game mechanics and basic scripting: http://www.youtube.com/playlist?list=PL27B696FB515608D2&feature=plcp

- Chris is about 70% finished with scene building tutorial series.

- Chris experimented with pulling height map data from Google Earth to create a terrain file for our Unity campus, but something went askew in the conversation process. Using Google Sketchup Pro, you can select an area of a Google Earth height map and export the mesh out as an FBX file, which can be imported to Unity. Once in Unity, you have to use a javascript converter to transform the mesh object to a terrain file, but when the converter finished, the resulting terrain was enormous and the heights all exaggerated.

- Alex will look into that, Chris sent the FBX file and a link to the Object2Terrain converter, located at: http://unifycommunity.com/wiki/index.php?title=Object2Terrain

- McMicken Hall - Alex discovered that he was not using the right process to texture the model. He's now learning how to bake the textures to the model in 3DSMax.

- Matt: Completed the training tutorials, is now looking into the programming.

- Darrell: Has 5 more videos left on the scene building, terrain sculpting, texturing, and camera placement tutorial.

- Krishna: Will be finishing the tutorials on game mechanics, scripting, game object movement today. Has another tutorial series he wants to complete.

- Krishna will enable Remote Desktop connections to the Unity Pro machine and test connections.

Augmented Reality
- We're holding off on installing the JUNAIO app.

=May 7, 2012=

General Project News
- As a reminder, hourly employees must clock out for lunch/dinner/other breaks per university policy. After reviewing the past few weeks timecards, it looks that isn't happening. Even if you just run up to Subway or somewhere close by, you must clock out if you are not at your desk actually working. There are no exceptions to this policy.
 * Student Workers - Time Keeping**

- Also note that your schedules for the quarter are set in writing on the team calendar, and you have a 6 minute grace period for clocking in/out according to your schedule. I.e. if your scheduled start time is 10:00 and you clock in at 10:06, you are not considered late, but at 10:07 you are. Repeated tardiness or excessive changes to the set schedule are grounds for disciplinary action or termination.

- You can review these and other university policies on our training site, please let Chris know if you have any questions.

- Matt plans to work over the summer, will be taking a vacation sometime in July, will mark the calendar when he knows the exact dates. Will be taking summer classes. - Alex will also be working over the summer, will be taking a vacation sometime but doesn't know the dates. Will be taking a class. - Krishna will not be working over the summer, he has a co-op at Siemens. - Darrell will be working over the summer.
 * Student Workers - Summer Schedules**

- Alex is putting together a portfolio for his professional practice class and asked permission to use assets he's created at work in his portfolio. Chris didn't see any problem with that.

- Digital Tutors tutorials site: http://www.digitaltutors.com/11/index.php - How to make basic sculpties for Second Life and Opensim. Simple example available at: http://labimpossible.com/blog/maya-sculptie-tutorial.pdf
 * Maya Training**

- Chris has completed about 60% of the 95 videos - Matt - Started training tutorials last week. - Darrell - Has been more focused on Unity tutorials this week. - Krisha to look at the primmesher in the Opensim server code to see if it might be possible to export objects FROM SL or Opensim TO obj or dae. - Krishna found some references to the primmesher on the opensim-users list: http://www.mail-archive.com/opensim-users@lists.berlios.de/msg09001.html

- Cancer Biology Website - Alex finished the four design elements for the website and sent the Drupal team the files, he is now waiting for feedback.
 * Drupal Team**

UC Opensim
- Chris filed a bug report on the Opensim Mantis regarding IAR (and OAR) uploads:
 * Opensim - Server**
 * Bugs**

http://opensimulator.org/mantis/view.php?id=6003

Frequently, though intermittently, when loading IAR files the following errors are generated:

08:39:25 - [FLOTSAM ASSET CACHE]: Failed to update cache for asset b30fb3ae-39f5 -4d62-8ad7-872e3d16bf80. Exception The process cannot access the file 'c:\opens im_0.7.3\bin\assetcache\b30\b30fb3ae-39f5-4d62-8ad7-872e3d16bf80' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCod e, String maybeFullPath)

Bug was assigned to justincc and Chris will be testing the latest git master this week per feedback from the developers to see if the bug is resolved in the latest version.


 * Backups**

- Scheduled backups: Chris to talk to Steve Crump about how to automate transferring backups to UCFS. Chris left another message for Steve, waiting for call back.

- Krishna finished a test exe for windows, he'll upload to the shared docs for testing. New users should be fine but existing users need to clear the cache (delete all files) C:/users/username/AppData/Roaming/Imprudence. He's working on the Mac version now.
 * Opensim - Client/Viewer**

- Matt and Alex to test Krishna's Windows client

- He's having trouble compiling the IDE code for the Mac version, still working on it.


 * Opensim - UC Bookstore & Content**

- Chris finished the Portrait and Landscape Box templates, PDFs are in the shared docs under Opensim > Bookstore

- Chris finished the vendor and kiosk display sculpts and placed a rough layout on the first floor.

- Chris finished importing opensource content, Darrell and Chris began placing clothes on the hanger racks. w - Chris finished boxing Ayan's starter avatars and they are all available on the first floor.

- Matt completed a working version of the multi-display vendor script. He eliminated the need for a vend.config script to make it easier to use, the vendor scrolls through the products and displays multiple products at once. User can click center display to receive item, info button to receive informational notecard, or scroll through the products linearly using the next and back buttons, or click on any display to view that product.

- Matt still need to do some commenting of the code, Chris needs to review the dialogue scripts and then it should be ready for use.

- Alex will box up his animations, will be using the landscape vendor box template.

- Chris spoke to Jonathan, he is scheduling another demonstration to get additional funding options.
 * Opensim - Allergy Walk**

- Chris working with Tracy to schedule a follow up meeting.
 * Opensim - Oak Hills School District**

UC Second Life
- Met Dr Lenz on 4/25 @ 10AM to review the simulation for any final changes.
 * POC-CENT Project**

- Overall, Dr Lenz was very pleased with the simulation, a few minor tweaks:

- Scene 2: Patient Monitor BP# is still fluctuating, it should be static since no arterial line has been inserted yet.

- Scene 4.5: White line artifact on the patient monitor needs to be removed.

- Scene 6, 7, 9: Add central line overlay (graphic) to the "white" XRay

- Scene 6: Add "No lower extremity edema observed" to Pg1 of the Patient Chart

- Scene 7: Changes to the order of operations when the nurse backs away from the patient to temporarily stop CPR when they are running the code. See the breakdown script for details.

- All scenes: Check all scenes for white line artifacts on the patient monitor as it cycles through textures.

- Alex completed texture work for patient monitors, Matt replaced them in the cheat prims, needs to add them to the patient monitor.

- Alex will do a final walkthrough after Matt replaces them to double check that everything is now correct.

- Audio: Might need to re-record audios that have the term "CXR" in the script to say "chest xray" instead of using the letter abbreviations.

- Email module: We discussed what kind of information needs to be emailed after a user completes the simulation. Since Dr Lenz does not intend for this to be an assessment instrument, he mostly just wants to know that the simulation was completed and perhaps how long it took. As a learning tool, however, Chris thinks we should record each attempt and the correct answer so the student gets that feedback. Dr Lenz would also like the final objectives to be included in the email.

- Matt has the core of the email script working, still doing some tweaking and commenting.

- Chris drafted email text to be sent to Dr. Lenz and student, but it exceeded the 4000 character limit (including headers and subject). Chris needs to revise the draft.

- Email to: Dr Lenz (or possibly program director, TBD), the student/user, secondlife@uc.edu - Start time, end time, calculate time elapsed (how long did it take to finish) - Question text, correct answer, number of attempts - The learning objectives

- Matt HUD documentation: No update this week, Matt was implementing Dr. Lenz's changes

- Alex will need to re-do pt monitor assets when scene 2 and the artifacts are fixed.

- Matt will make sure the latest version of the HUD is in the kiosk.

- We still need to revisit the training simulation...

- Deadline for the Second Life component of the Year 5 - Core 4 Annual Report that is due to NIH/NIBIB moved to the end of April. Chris revising based on feedback.

- Chris is reviewing Dr. Lenz's changes to the consent forms for the IRB Protocol

- Chris sent bio data and CV to Dr. Lenz for the IRB protocol

Unity3D/JIBE
- Unity Training: Everyone should download the Unity3D editor from http://unity3d.com/unity/download/ and start spending at least one hour per shift learning how it works (see links below).

Scene building tutorial: http://www.youtube.com/playlist?list=PL30A9ABDDB2E58F63&feature=plcp

Game mechanics and basic scripting: http://www.youtube.com/playlist?list=PL27B696FB515608D2&feature=plcp

- Chris is about 70% finished with scene building.

- Matt: Completed Brad's video series, is looking at videos from 3D buzz.

- Darrell: Up to tutorial 13 on the scene building, terrain sculpting, texturing, and camera placement

- Krishna: Up to tutorial 17 on game mechanics, scripting, game object movement.

- Alex is still working on the McMicken building model. He showed a demo of the McMicken model, Chris thinks the interior is too small, he may be able to modify that. Will work on texturing and the mesh collider.

Augmented Reality
- We're holding off on installing the JUNAIO app.

=April 30, 2012=

General Project News
- As a reminder, hourly employees must clock out for lunch/dinner/other breaks per university policy. After reviewing the past few weeks timecards, it looks that isn't happening. Even if you just run up to Subway or somewhere close by, you must clock out if you are not at your desk actually working. There are no exceptions to this policy.
 * Student Workers - Time Keeping**

- Also note that your schedules for the quarter are set in writing on the team calendar, and you have a 6 minute grace period for clocking in/out according to your schedule. I.e. if your scheduled start time is 10:00 and you clock in at 10:06, you are not considered late, but at 10:07 you are. Repeated tardiness or excessive changes to the set schedule are grounds for disciplinary action or termination.

- You can review these and other university policies on our training site, please let Chris know if you have any questions.

- Matt plans to work over the summer, will be taking a vacation sometime in July, will mark the calendar when he knows the exact dates. Will be taking summer classes. - Alex will also be working over the summer, will be taking a vacation sometime but doesn't know the dates. Will be taking a class. - Krishna will be working over the summer. - Darrell will be working over the summer.
 * Student Workers - Summer Schedules**

- Alex is putting together a portfolio for his professional practice class and asked permission to use assets he's created at work in his portfolio. Chris didn't see any problem with that.

- Digital Tutors tutorials site: http://www.digitaltutors.com/11/index.php - Chris has completed about 60% of the 95 videos - How to make basic sculpties for Second Life and Opensim. Simple example available at: http://labimpossible.com/blog/maya-sculptie-tutorial.pdf - Matt - Will be starting the tutorials as soon as we wrap up POCCENT. - Darrell - Has been more focused on Unity tutorials this week. - Krisha to look at the primmesher in the Opensim server code to see if it might be possible to export objects FROM SL or Opensim TO obj or dae. - Krishna found some references to the primmesher on the opensim-users list: http://www.mail-archive.com/opensim-users@lists.berlios.de/msg09001.html
 * Maya Training**

- Cancer Biology Website - Alex finished the four design elements for the website and sent the Drupal team the files, he is now waiting for feedback.
 * Drupal Team**

UC Opensim
- Chris tested upgrade to 0.7.3.1 but the ODE physics bug is still present. Will probably have to wait for the 0.7.4 release before that will be fixed.
 * Opensim - Server**
 * Bugs**


 * Backups**

- Scheduled backups: Chris to talk to Steve Crump about how to automate transferring backups to UCFS. Chris left a message for Steve, waiting for call back. (Chris to check the schedule)

- Krishna finished a test exe for windows, he'll upload to the shared docs for testing. New users should be fine but existing users need to clear the cache (delete all files) C:/users/username/AppData/Roaming/Imprudence. He's working on the Mac version now.
 * Opensim - Client/Viewer**

- He's having trouble compiling the IDE code for the Mac version, still working on it.

- Following the presentation to the Senior Staff Meeting, UCIT InfoSec would like to perform a security review of the Opensim service. Chris is (still) waiting on a form to complete before we schedule the review. Chris will follow up with InfoSec about the form.
 * Opensim - Security Review**

- Chris made a start on the first two floors of the Bookstore, figuring out shelving placement and vendor design, may need help from Matt with vendor design idea.
 * Opensim - UC Bookstore & Content**

- Chris spoke to Jonathan, he is scheduling another demonstration to get additional funding options.
 * Opensim - Allergy Walk**

- Chris working with Tracy to schedule a follow up meeting.
 * Opensim - Oak Hills School District**

- Matt and Alex need to friend Krishna and Darrell and exchange edit object permissions with each other - All students need to have an avatar in Opensim that is professionally dressed and ready to use for demonstrations and presentations or meeting with customers. - On UCSIM Staff 1 - Chris loaded a freebie mall OAR file with opensource content.
 * Opensim - Other**

UC Second Life
- Linden Lab has been having trouble with a core network upgrade. SL had serious problems last week, the UC main campus region was down for most of Thursday (and caused Kay Seo's class to not be able to visit campus for class).
 * Problems with the Grid**

LL's Grid Status log: http://status.secondlifegrid.net/2012/04/26/post1629/

See blog post announcement on our site: http://ucsim.uc.edu/blog/2012/04/university-of-cincinnati-main-campus-in-second-life-temporarily-down-for-maintenance/

- This maintenance is continuing today so we should hold off on doing any development work until they finish, per their announcement this morning: http://status.secondlifegrid.net/2012/04/30/post1632/

- Met Dr Lenz on 4/25 @ 10AM to review the simulation for any final changes.
 * POC-CENT Project**

- Overall, Dr Lenz was very pleased with the simulation, a few minor tweaks:

- Scene 2: Patient Monitor BP# is still fluctuating, it should be static since no arterial line has been inserted yet.

- Scene 4.5: White line artifact on the patient monitor needs to be removed.

- Scene 6, 7, 9: Add central line overlay (graphic) to the "white" XRay

- Scene 6: Add "No lower extremity edema observed" to Pg1 of the Patient Chart

- Scene 7: Changes to the order of operations when the nurse backs away from the patient to temporarily stop CPR when they are running the code. See the breakdown script for details.

- All scenes: Check all scenes for white line artifacts on the patient monitor as it cycles through textures.

- Audio: Might need to re-record audios that have the term "CXR" in the script to say "chest xray" instead of using the letter abbreviations.

- Email module: We discussed what kind of information needs to be emailed after a user completes the simulation. Since Dr Lenz does not intend for this to be an assessment instrument, he mostly just wants to know that the simulation was completed and perhaps how long it took. As a learning tool, however, Chris thinks we should record each attempt and the correct answer so the student gets that feedback. Dr Lenz would also like the final objectives to be included in the email.

- Matt is working on the email module, we'll ask for the user's email in local chat.

- Chris to draft what the final email should look like.

- Email to: Dr Lenz (or possibly program director, TBD), the student/user, secondlife@uc.edu - Start time, end time, calculate time elapsed (how long did it take to finish) - Question text, correct answer, number of attempts - The learning objectives

- Deadline for the Second Life component of the Year 5 - Core 4 Annual Report that is due to NIH/NIBIB moved to the end of April. Chris revising based on feedback.

- Matt HUD documentation: No update this week, Matt was implementing Dr. Lenz's changes

- Alex will need to re-do pt monitor assets when scene 2 and the artifacts are fixed.

- Matt will make sure the latest version of the HUD is in the kiosk.

- We still need to revisit the training simulation...

Unity3D/JIBE
- Unity Training: Everyone should download the Unity3D editor from http://unity3d.com/unity/download/ and start spending at least one hour per shift learning how it works (see links below).

Scene building tutorial: http://www.youtube.com/playlist?list=PL30A9ABDDB2E58F63&feature=plcp

Game mechanics and basic scripting: http://www.youtube.com/playlist?list=PL27B696FB515608D2&feature=plcp

- Chris is about 70% finished with scene building.

- Matt: Completed Brad's video series, is looking at videos from 3D buzz.

- Darrell: Up to tutorial 13 on the scene building, terrain sculpting, texturing, and camera placement

- Krishna: Up to tutorial 17 on game mechanics, scripting, game object movement.

- Alex is still working on the McMicken building model. He showed a demo of the McMicken model, Chris thinks the interior is too small, he may be able to modify that. Will work on texturing and the mesh collider.

Augmented Reality
- We're holding off on installing the JUNAIO app.

=April 23, 2012=

General Project News
- Time off requests and schedule changes need to be approved in advance, it is your responsibility to mark the team calendar so there is a record of your schedule change.
 * Student Workers**

- Digital Tutors tutorials site: http://www.digitaltutors.com/11/index.php - Chris has completed about 30% of the 95 videos, and has learned how to make basic sculpties for Second Life and Opensim. Simple example available at: http://labimpossible.com/blog/maya-sculptie-tutorial.pdf - Chris learned how to make a cuboid and a cylinder from a NURBS sphere and put those files in our shared docs under Mesh Assets - Matt - No update this work, trying to finish POCCENT - Darrell - Working on texturing and filtering, working with UV maps, made a wiremesh trash bin and dresser. - Krisha to look at the primmesher in the Opensim server code to see if it might be possible to export objects FROM SL or Opensim TO obj or dae.
 * Maya Training**

- Cancer Biology Website - Alex has been assigned to fix/change four design elements for the website.
 * Drupal Team**

UC Opensim
- Chris troubleshooting an intermittent error with the Flotsam Asset Cache: 15:30:25 - [FLOTSAM ASSET CACHE]: Failed to update cache for asset faecc7e2-60e1 -e9a9-e974-927ad18e8b51. Exception The process cannot access the file 'c:\opens im7_0.7.3\bin\assetcache\fae\faecc7e2-60e1-e9a9-e974-927ad18e8b51' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCo de, String maybeFullPath)
 * Opensim - Server**
 * Bugs**

- Problem appears intermittently when uploading OAR files, though the upload appears to work despite the error. According to one of the developers, this error is due to "a weakness in the flotsam cache code which allows race conditions when cache writing is launched on its own delegate. This should not be fatal since at least one thread will have correctly cached the asset. "

- Chris turned off object physics on all regions to address ODE Physics bug:

ODE INTERNAL ERROR 1 assertion"nMinX <nMaxX) && (nMinZ < nMaxZ)" failed in ..\..\ode\sc\heightfield.cpp:1783

- Bug appears to be related to 64-bit process introduced in 0.7.3+, but since we're not currently using object physics for any projects, it's easier to just turn the feature off until the bug gets patched.

- Opensim version 0.7.3 sit animation changed - Object sit targets have been adjusted to much better match those found on the Linden grid. This is for long term compatibility purposes. Unfortunately, it means that existing objects will need to have their sit targets manually adjusted. The adjustment is <-0.1, 0, 0.118>.
 * Sit Position Change**

- Chris has fixed all the seats in Sunnyside Hall.

- Darrell replaced the chair models in McMicken Hall with updated sit scripts.


 * Backups**

- Scheduled backups: Chris to talk to Steve Crump about how to automate transferring backups to UCFS. Chris left a message for Steve, waiting for call back.


 * New Starter Avatars**

- Starter avatars: Chris fixed the "Female Elder" entry on the account creation page.

- Chris re-positioned where the new avatars start, old setting had them landing in the river, but they are now correctly landing in the Start Location.

- Chris did some additional work on the starter avatars, all users now have an AO HUD, prim based shoes and hair, and have work/school appropriate clothing (no stomach showing on female avatars).

- New starter avatars have all been tested and are now live on the site. Page to create accounts: http://ucsim.uc.edu:8002/wifi/user/account/

- Matt - females: All accounts work Female Graduate: ok Female Collegiate: ok Female Young Adult: ok Female Adult: ok Female Middle Aged: ok Female Elder: ok

- Alex - Males: All accounts work Male Graduate - ok Male Collegiate - ok Male Young Adult - ok Male Adult - ok Male Middle Aged - ok Male Elder - ok

- Darrell - Neutrals: All accounts work Alien: ok Robot: ok Bugman: ok

- Chris put up a new blog post announcing then new starter avatars on our site: http://ucsim.uc.edu/blog/2012/04/new-starter-avatars-for-opensim-campus/

- Chris changed all links on the ucsim site that mention creating an opensim account to go directly to the account creation page instead of the account management site.

- Krishna finished a test exe for windows, he'll upload to the shared docs for testing. New users should be fine but existing users need to clear the cache (delete all files) C:/users/username/AppData/Roaming/Imprudence. He's working on the Mac version now.
 * Opensim - Client/Viewer**

- Following the presentation to the Senior Staff Meeting, UCIT InfoSec would like to perform a security review of the Opensim service. Chris is (still) waiting on a form to complete before we schedule the review. Chris will follow up with InfoSec about the form.
 * Opensim - Security Review**

- Brad got many items boxed, we now need to place the vendors in the bookstore and get content available to new users. - Alex will need to box up animations to include in the bookstore. - Darrell has started working on items to include as well, need to get the box template from Brad and set up a common work area. - Chris to finish building the bookstore vendors. We have template box and notecard, Chris needs to make the PSD template available in Google Docs.
 * Opensim - UC Bookstore & Content**

- Chris spoke to Jonathan, he is scheduling another demonstration to get additional funding options.
 * Opensim - Allergy Walk**

- Chris met with the Oak Hills School District team on 4/16, including Superintendent, Todd Yohey, Assistanat Superintendent Bob Sehlhorst, Directors Jeff Langdon and Sonny Tudor, Jim Smith and Juliana Cort to demonstrate our Opensim system. - They want to use a virtual environment to roleplay behavioral issues in the classroom with pre-service and other teachers in the district. The evaluators would play the roles of the students, and the teacher would respond to different scenarios played out by the "students" for evaluation and feedback. - They may need more custom gestures created, also asked about recording sessions, we recommended using screen capture technology, capturing chat transcripts, or recording audio if a third party audio source is used. - Will be following up in email later this week to schedule a meeting.
 * Opensim - Oak Hills School District**

- Darrell placed new chair models with fixed sit script in McMicken Hall - Darrell placed transparent ramps wherever we have stairs or steps on the campus (since Opensim physics is slightly different than Second Life physics, and the avatars have trouble going up steep stairs in Opensim).
 * Opensim - Campus**

- Matt and Alex need to friend Krishna and Darrell and exchange edit object permissions with each other - All students need to have an avatar in Opensim that is professionally dressed and ready to use for demonstrations and presentations or meeting with customers. - On UCSIM Staff 1 - Chris loaded a freebie mall OAR file with opensource content.
 * Opensim - Other**

UC Second Life
- Met with the POC-CENT Core 4 team on 4/12/12 @ 10AM. Items discussed include the final annual report, finalizing the simulation/any last changes, the IRB protocol, and billing.
 * POC-CENT Project**

- Next scheduled meeting with Dr Lenz on 4/25 @ 10AM for Chris and Matt to meet and review the simulation for any final changes.

- Chris sent Dr. Lenz the CITI Ethics course certificates for inclusion in our IRB packet.

- Chris drafted a consent form for the IRB protocol.

- Deadline for the Second Life component of the Year 5 - Core 4 Annual Report that is due to NIH/NIBIB moved to the end of April. Chris revising based on feedback.

- Chris provided feedback on Jennifer's usability instrument for internal testing.

- Finalizing documentation and assets: As part of finishing up the first simulation, we need to clean up all of the assets and make sure we have finalized versions in our shared docs, and document the script code and HUD construction so that a third party could recreate the HUD. Matt is working on documenting the HUD scripts and Alex and Chris are both finalizing all of the graphical assets.

- Matt is drafting the documentation on the HUD and scripts, about 50% completed. He showed a graphic he created to explain the HUD layout design, looks good. He will share his draft documents in the shared docs repository. Chris created a folder called 3:SIM: HUD Documentation for housing the docs.

- Alex completed all of the patient monitor PSDs. Chris needs to verify.

- Chris completed finalizing PSD files for all HUD graphics.

- Matt will make sure the latest version of the HUD is in the kiosk.

Unity3D/JIBE
- Chris confirmed that we can run the Unity web player on the server with no problems. Still working on JIBE configuration.

- Unity Training: Everyone should download the Unity3D editor from http://unity3d.com/unity/download/ and start spending at least one hour per shift learning how it works (see links below).

Scene building tutorial: http://www.youtube.com/playlist?list=PL30A9ABDDB2E58F63&feature=plcp

Game mechanics and basic scripting: http://www.youtube.com/playlist?list=PL27B696FB515608D2&feature=plcp

- Chris is about 50% finished with scene building.

- Matt has worked through the videos that Brad gave us, but will want to refresh his memory when he finishes with the POCCENT HUD documentation.

- Darrell and Krishna will start the tutorial series this week.

- Alex is still working on the McMicken building model. He's cleaning up extra edges and vertices on the model, will start working on the interior next. Should have the model finished by 4/30.

- Alex showed a demo of his Aliens shooter game showing the work he's done with collisions, timers, collision counters, and kill scripts to destroy objects, and navigation controls.

Augmented Reality
- We're holding off on installing the JUNAIO app.

=April 16, 2012=

General Project News
- Time off requests and schedule changes need to be approved in advance, it is your responsibility to mark the team calendar so there is a record of your schedule change.
 * Student Workers**

- Digital Tutors tutorials site: http://www.digitaltutors.com/11/index.php - Chris has completed about 30% of the 95 videos, and has learned how to make basic sculpties for Second Life and Opensim. - Matt - no update this week - Darrell - training going well, has uploaded a chalkboard and student desk in the Mess Assets > Classroom Items list. - Krisha to look at the primmesher in the Opensim server code to see if it might be possible to export objects FROM SL or Opensim TO obj or dae.
 * Maya Training**

- Matt had trouble booting up Brad's machine. He's testing to see if it's a problem with the power cable. Update: Matt says it's working fine now, so not sure what was wrong before.
 * Office Equipment**

- No speaking requests this week
 * Speaking Requests**

UC Opensim
- When Chris upgraded our installation to Opensim version 0.7.3, it changed the SitTargets for all animation scripts, so we need to reconfigure all sit scripts on chairs/seats/etc. From the release notes:
 * Opensim - Server**

Object sit targets have been adjusted to much better match those found on the Linden grid. This is for long term compatibility purposes. Unfortunately, it means that existing objects will need to have their sit targets manually adjusted. The adjustment is <-0.1, 0, 0.118>.

- Chris has fixed all the seats in Sunnyside Hall. Darrell will replace the chair models in McMicken Hall and update the sit scripts.

- Scheduled backups: Chris to talk to Steve Crump about how to automate transferring backups to UCFS.

- Starter avatars: Chris still needs to fix the "Female Elder" entry, it is showing up as just Elder.

- Chris needs to reposition where the new avatars start, currently has them landing in the river.

- Matt - females: All accounts work Female Graduate: ok Female Collegiate: ok Female Young Adult: ok Female Adult: ok Female Middle Aged: ok Female Elder: ok

- Alex will look into why the male avatars are all showing up as clouds.

- Alex - Males: All of the male avatars Male Graduate - cloud Male Collegiate - Male Young Adult - Male Adult - Male Middle Aged - Male Elder -

- Darrell - Neutrals: Alien: ok Robot: ok Bugman: ok

Page to create accounts: http://ucsim.uc.edu:8002/wifi/user/account/ Page to compare avatars: http://ucopensim.wikispaces.com/Starter+Avatars

- Krishna finished a test exe for windows, he'll upload to the shared docs for testing. Users need to clear the cache (delete all files) C:/users/username/AppData/Roaming/Imprudence
 * Opensim - Client/Viewer**

- Following the presentation to the Senior Staff Meeting, UCIT InfoSec would like to perform a security review of the Opensim service. Chris is (still) waiting on a form to complete before we schedule the review. Chris will follow up with InfoSec about the form.
 * Opensim - Security Review**

- Brad got many items boxed, we now need to place the vendors in the bookstore and get content available to new users. - Alex will need to box up animations to include in the bookstore. - Darrell has started working on items to include as well, need to get the box template from Brad and set up a common work area. - Chris to finish building the bookstore vendors. We have template box and notecard, Chris needs to make the PSD template available in Google Docs.
 * Opensim - UC Bookstore & Content**

- Chris is waiting on Jonathan and Estelle for followup meeting. - Chris to email Jonathan for follow up meeting.
 * Opensim - Allergy Walk**

- Chris met with the Oak Hills School District team on 4/16, including Superintendent, Todd Yohey, Assistanat Superintendent Bob Sehlhorst, Directors Jeff Langdon and Sonny Tudor, Jim Smith and Juliana Cort to demonstrate our Opensim system. - They want to use a virtual environment to roleplay behavioral issues in the classroom with pre-service and other teachers in the district. The evaluators would play the roles of the students, and the teacher would respond to different scenarios played out by the "students" for evaluation and feedback. - They may need more custom gestures created, also asked about recording sessions, we recommended using screen capture technology, capturing chat transcripts, or recording audio if a third party audio source is used. - Will be following up in email later this week to schedule a meeting.
 * Opensim - Oak Hills School District**

- Darrell to place new chairs with fixed sit script in McMicken Hall - Darrell will place transparent ramps wherever we have stairs or steps on the campus (since Opensim physics is slightly different than Second Life physics, and the avatars have trouble going up steep stairs in Opensim).
 * Opensim - Campus**

- Matt and Alex need to friend Krishna and Darrell and exchange edit object permissions with each other - All students need to have an avatar in Opensim that is professionally dressed and ready to use for demonstrations and presentations or meeting with customers.
 * Opensim - Other**

UC Second Life
- Met with the POC-CENT Core 4 team on 4/12/12 @ 10AM. Items to discussed include the final annual report, finalizing the simulation/any last changes, the IRB protocol, and billing.
 * POC-CENT Project**

- Tentatively scheduled meeting with Dr Lenz on 4/25 @ 10AM for Chris and Matt to meet and review the simulation for any final changes.

- Chris to send Dr. Lenz the CITI Ethics course certificates for inclusion in our IRB packet.

- Chris to draft a consent form for the IRB protocol.

- Deadline for the Second Life component of the Year 5 - Core 4 Annual Report that is due to NIH/NIBIB moved to the end of April. Chris revising based on feedback.

- Chris to provide feedback on Jennifer's usability instrument for internal testing.

- Finalizing documentation and assets: As part of finishing up the first simulation, we need to clean up all of the assets and make sure we have finalized versions in our shared docs, and document the script code and HUD construction so that a third party could recreate the HUD. Matt is working on documenting the HUD scripts and Alex and Chris are both finalizing all of the graphical assets.

- Matt is drafting the documentation on the HUD and scripts, about 50% completed. He showed a graphic he created to explain the HUD layout design, looks good. He will share his draft documents in the shared docs repository. Chris created a folder called 3:SIM: HUD Documentation for housing the docs.

- Alex completed all of the patient monitor PSDs. Chris needs to verify.

- Chris needs to do the same for the rest of the HUD graphics.

- Matt will make sure the latest version of the HUD is in the kiosk.

Unity3D/JIBE
- Chris confirmed that we can run the Unity web player on the server with no problems. Still working on JIBE configuration.

- Unity Training: Everyone should download the Unity3D editor from http://unity3d.com/unity/download/ and start spending at least one hour per shift learning how it works (see links below).

Scene building tutorial: http://www.youtube.com/playlist?list=PL30A9ABDDB2E58F63&feature=plcp

Game mechanics and basic scripting: http://www.youtube.com/playlist?list=PL27B696FB515608D2&feature=plcp

- Chris is about 50% finished with scene building.

- Matt has worked through the videos that Brad gave us, but will want to refresh his memory when he finishes with the POCCENT HUD documentation.

- Darrell and Krishna will start the tutorial series this week.

- Alex has been working on programming in Unity.

- Alex is still working on the McMicken building model. He's cleaning up extra edges and vertices on the model, will start working on the interior next. Should have the model finished by 4/23.

- Alex showed a demo of his Aliens shooter game showing the work he's done with collisions, timers, collision counters, and kill scripts to destroy objects, and navigation controls.

Augmented Reality
- We're holding off on installing the JUNAIO app.

=April 9, 2012=

General Project News
- Spring Quarter 2012 work schedules have been finalized and are on the team calendar. Based on availability and scheduling conflicts, we will have two team meetings on Monday, one at 10AM for those working in the morning, and one at 6PM for those working in the evenings. - Students are expected to review the meeting notes to keep up with the work/progress of their team mates.
 * Student Workers**

- Chris has completed about 30% of the 95 video "Introduction to Maya" training course and expects to finish this week. - Chris has been using the Digital Tutors tutorials and recommends the site: http://www.digitaltutors.com/11/index.php - Matt spent some time working with Maya, but not a whole lot of time. - Darrell is focusing on creating human shapes in Maya and is feeling more comfortable with the software. He's made a chalkboard and is working on a chair too. - Krisha to look at the primmesher in the Opensim server code to see if it might be possible to export objects FROM SL or Opensim TO obj or dae.
 * Maya Training**

- Chris purchased regular 3 button mice last week for each of the new Macs.
 * Office Computers**

- Chris presented the Year 5 update of the POC-CENT project's Second Life work to the NIH/NIBIB review committee, the govt agencies funding the POC-CENT project. The presentation went very well and the simulation performed perfectly with no glitches or errors. Many thanks to Alex and Matt for their hard work to make the presentation go smoothly.
 * Speaking Requests**

- We received an email from the technology director at Oak Hills School District looking for information and potentially space to do professional development in Second Life. Chris will give them a call back and try to persuade them to look at Opensim instead.
 * Other Requests**

UC Opensim
- When Chris upgraded our installation to Opensim version 0.7.3, it changed the SitTargets for all animation scripts, so we need to reconfigure all sit scripts on chairs/seats/etc. From the release notes:
 * Opensim - Server**

Object sit targets have been adjusted to much better match those found on the Linden grid. This is for long term compatibility purposes. Unfortunately, it means that existing objects will need to have their sit targets manually adjusted. The adjustment is <-0.1, 0, 0.118>.

- Scheduled backups, including MySQL database dump and backup copies of region, OAR, and xml2 files, are now running daily. Chris to talk to Don about storing backups on UCFileSpace so the files are also stored on a different disk and find out about offsite backup options.

- Chris implemented Ayan's new starter avatars that users can choose from when creating their accounts, but we need to get screenshots of the choices up on the account creation screen.

- Chris needs to fix the "Female Elder" entry, it is showing up as just Elder.

- Alex and Matt will test the new avatars to make sure they have hair, shoes, AO, and appearance rezzes correctly. Matt - females, Alex - Males, Darrel - Neutrals.

Page to create accounts: http://ucsim.uc.edu:8002/wifi/user/account/ Page to compare avatars: http://ucopensim.wikispaces.com/Starter+Avatars

- Krishna has begun working on learning about the viewer code to investigate the feasibility of customizing a viewer client for the University of Cincinnati to be used with Opensim (and potentially even Second Life). - Krishna discovered that the viewer is organized such that the items on display definitions are given in XML files, so he tried removing the references from the XML files to remove the functionality in the viewer, and that largely works. - By the end of the week we should have a version of Imprudence for both Mac and Windows that has UC as the default and only choice on the grid list, and the browser will automatically go to the UCSIM website. - Krishna will join the Kokua-dev email listserv to keep up with their development
 * Opensim - Client/Viewer**

- Following the presentation to the Senior Staff Meeting, UCIT InfoSec would like to perform a security review of the Opensim service. Chris is (still) waiting on a form to complete before we schedule the review. Chris will follow up with InfoSec about the form.
 * Opensim - Security Review**

- Brad got many items boxed, we now need to place the vendors in the bookstore and get content available to new users. - Alex will need to box up animations to include in the bookstore. - Darrell has started working on items to include as well, need to get the box template from Brad and set up a common work area.
 * Opensim - UC Bookstore & Content**

- Chris is waiting on Jonathan and Estelle for followup meeting.
 * Opensim - Allergy Walk**

UC Second Life
- Next meeting with the POC-CENT Core 4 team is scheduled for 4/12/12 @ 10AM. Items to discuss include the final annual report, finalizing the simulation/any last changes, the IRB protocol, and billing.
 * POC-CENT Project**

- We received Jennifer's notes from the meeting and Alex and Matt are working to incorporate that feedback into the simulation. We are still waiting on Dr. Lenz's notes

- Dr. Lenz is applying for IRB approval to do a comparison study with a group of residents, the control group will not have access to the POCCENT simulation, the experimental group will use the simulation to augment the existing curriculum. Chris completed the CITI Ethics training course that all researchers must complete to do research on human subjects.

- Chris is in the process of writing the Second Life component of the Year 5 - Core 4 Annual Report that is due to NIH/NIBIB at the end of April. Due date for the draft is April 15th.

- As part of finishing up the first simulation, we need to clean up all of the assets and make sure we have finalized versions in our shared docs, and document the script code and HUD construction so that a third party could recreate the HUD. Matt is working on documenting the HUD scripts and Alex and Chris are both finalizing all of the graphical assets.

- Matt is drafting the documentation on the HUD and scripts, about 50% completed. He showed a graphic he created to explain the HUD layout design, looks good. He will share his draft documents in the shared docs repository. Chris created a folder called 3:SIM: HUD Documentation for housing the docs.

- Alex finalized all of the patient monitor graphics and placed them in their own layered PSD files. He cleaned up all of the old draft docs and files them under "Old versions" and placed the new versions in a folder for # values and wave forms. Pending any new changes, Alex is finished with his piece.

- Chris needs to do the same for the rest of the HUD graphics.

Unity3D/JIBE
- Chris installed the SmartFox Server software for serving Unity rooms and zones. The installation went smoothly with no problems.

- Chris discovered that Unity will not run without an accelerated graphics video card, and Dell does not support installing a video card on the Dell PowerEdge R710 server we're using. This means we can't run Unity/JIBE directly on the server as we planned. :(

- Chris scheduled a conference call with the ReactionGrid Team on Monday 2PM to discuss alternative options. We should be able to just publish the web files on the server without needing to run the Unity/JIBE project kit from the server itself.

- We discussed how the Unity project workflow should function considering we only have one license for both Unity PRO and JIBE. We'll have to install the licensed software on one machine and publish from there, not sure yet how we'll collaborate together with that set up. Obviously we'll be able to pull in assets and scripts individually into a scene, but it looks like for any work on the scene/project itself, it will have to be done on the one computer. Perhaps we'll be able to access it with Remote Desktop or some other screenshare app?

- Everyone should download the Unity3D editor from http://unity3d.com/unity/download/ and start spending at least one hour per shift learning how it works (see links below).

- Chris is about 50% finished with the "Intro to Unity" video course and expects to finish this week. She recommends that everyone go through the video series (free) to refresh their scene building skills: http://www.youtube.com/playlist?list=PL30A9ABDDB2E58F63&feature=plcp

For learning game mechanics and basic scripting, Alex recommends this video series: http://www.youtube.com/playlist?list=PL27B696FB515608D2&feature=plcp

- Chris needs to document what we've done on the server so far, there's a page for it on the team wiki.

- Alex will work on creating McMicken Hall that has an interior and will model it on the version in Second Life. He will use the McMicken model from Sketchup Google 3D Warehouse as a starting point: http://sketchup.google.com/3dwarehouse/details?mid=5568f9f64615a465b4250b90e6223188&prevstart=0

Augmented Reality
- We're holding off on installing the JUNAIO app.

=March 23, 2012=

General Project News
- Darrell and Krishna's alarm codes have come in, they should speak with Deb Brandenburg in 410 Zimmer to get the code and brief training. - Ayan's last day was Wednesday, we hope she'll be returning at the end of her Spring co-op. - Brad's last day is today as he heads to grad school in Texas. Good luck Brad!
 * Student Workers**

- No updates this week, everyone's been busy with other projects.
 * Maya Training**

- Chris still needs to order 3 "regular" 2-button mice (Make sure it's Maya compatible) for the new computers. Everyone hates the mac mice.
 * Office Computers**

- Last week Chris and Brad presented to the UCIT Senior Staff Meeting. The demo went relatively ok, though there were a few glitches with the POC-CENT simulation. - Next presentation is on Monday 3/26 at 10:00AM to NIH/NIBIB, the govt agencies funding the POC-CENT project as part of the annual review process. Chris completed her slides and sent to BJ.
 * Speaking Requests**

UC Opensim
- Chris upgraded our installation to Opensim version 0.7.3. Be sure to review the release notes, particularly note that we may need to reconfigure all sit scripts on chairs/seats/etc: []
 * Opensim - Server**

- Chris implemented a new startup batch script that will auto save and rotate log files on each simulator. For more info see opensim project wiki.

- Chris implemented and scheduled backups to run including MySQL database dump and backup copies of region, OAR, and xml2 files. Backups currently scheduled to run weekly on Sundays, can be adjusted if needed. For more info see opensim project wiki.

- Chris implemented Ayan's new starter avatars so when users create new accounts on the system they have a choice of female and male avatars with various skin types/ages, and several gender neutral avatars such as an alien, robot, etc.

- Following the presentation to the Senior Staff Meeting, UCIT InfoSec would like to perform a security review of the Opensim service. Chris is waiting on a form to complete before we schedule the review.
 * Opensim - Security Review**

- Brad got many items boxed, we now need to place the vendors in the bookstore and get content available to new users. - Alex will need to box up animations to include in the bookstore. - Darrell has started working on items to include as well, need to get the box template from Brad and set up a common work area.
 * Opensim - UC Bookstore & Content**

- Ayan finished all of the starter avatars, this was her last project before she leaves for a Spring Quarter co-op. Thanks Ayan!
 * Opensim - Starter Avatars**

- Chris is waiting on a confirmation to schedule a follow up meeting with Jonathan and Estelle following their return from the conference. More to come soon.
 * Opensim - Allergy Walk**

UC Second Life
- Chris will be presenting to the annual NIH review meeting of the POC-CENT project on Monday 3/26 at 10:00AM. Chris will be expected to present on the cardiac arrest simulation for the Core 4 team.
 * POC-CENT Project**

- We received Jennifer's notes from the meeting and need to incorporate that feedback into our breakdown script for implementation.

- Dr. Lenz is applying for IRB approval to do a comparison study with a group of residents, the control group will not have access to the POCCENT simulation, the experimental group will use the simulation to augment the existing curriculum. As part of that, Chris will need to complete the CITI Ethics training course that all researchers must complete to do research on human subjects.

- We will schedule a meeting with POC-CENT to follow up on these items and the NIH/NIBIB presentation and feedback soon. Time TBD.

Augmented Reality
- We're holding off on installing the JUNAIO app pending security review with InfoSec.

Unity3D/JIBE
- Chris completed the purchase of the JIBE kit and the NOC opened the proper ports. We have access to the downloaded server kit and Krishna has reviewed the installation manual.

- All information is in our shared docs under Unity3D JIBE directory.

- Installation pending the security review with InfoSec

====

General Project News
- Darrell and Krishna still waiting for alarm access codes, both picked up their keys. - Ayan will be leaving at the end of Winter Quarter for a co-op. - Brad will be leaving at the end of Winter Quarter for grad school. - Joel Ramsey may come back if he begins a degree program in spring - will need to go through re-hire process.
 * Student Workers **

- Is the ucsim@uc.edu email alias working for everyone now? Chris sent test message again this morning, please check. Something still wrong.
 * Email Distribution Lists **

- No update this week, more work needs to be done cleaning up some of the project wikis but haven't had time to work on it.
 * Project Wikis **

- Chris reminded everyone to make sure their project time tracking speadsheets are cleaned up and that POC-CENT entries are separate for easier billing. All changes are due by 3/9/2012 (TODAY).
 * Project Time Tracking **

- No updates this week, everyone's been busy with other projects.
 * Maya Training **

- Chris still needs to order 3 "regular" 2-button mice (Make sure it's Maya compatible) for the new computers. Everyone hates the mac mice.
 * Office Computers **

- Alex met with Ellen to discuss their needs and they don't yet have a plan so they will get back us when they have more info.
 * Drupal Team Request **

- Chris was interviewed on 91.7 WVXU's Impact Cincinnati show on March 8th at 9:30AM, talked about social media and cloud computing. Show went very well and the producers will invite back for another show this fall. Audio archive should be available soon. - Chris guest hosted the EDUCAUSE Virtual Worlds Education Roundtable on March 8th at 2:30PM EST, event went well and the video archive should be available soon. - UCIT Senior Staff Mtg demo for 2PM on 3/14 @315 UHALL - Chris, Brad, and Alex did a walk through of the meeting space on Monday 3/5 @ 11AM. Don provided a dongle, the test setup went well and we figured out placement of the Kinect. - Chris to finalize presentation notes next week, rough outline: 1) Review change to UCSIM from Second Life 2) Demo portion of the cardiac arrest simulation in Second Life 3) Demo portion of the Allergy Walk in Opensim 4) Demo recording animation with Kinect 5) Demo controlling avatar with Kinect 6) Demo AR application for educational purposes (if we have time). - Brad finished installing the drivers and updates on Matt's computer for the Kinect demo.
 * Speaking Requests **

UC Opensim
- Opensim version 0.7.3 was released last week, but many bugs have been reported so Chris is holding off on the upgrade. Chris will test the new version on FleepGrid to evaluate before upgrading UC system. Release notes: []
 * Opensim - Server **

- Chris implemented a new startup batch script that will auto save and rotate log files on each simulator. For more info see opensim project wiki.

- Chris implemented and scheduled backups to run including MySQL database dump and backup copies of region, OAR, and xml2 files. Backups currently scheduled to run weekly on Sundays, can be adjusted if needed. For more info see opensim project wiki.

- Last chance to load up avatars with inventory content from FleepGrid OAR file. Chris will be wiping the region today.
 * Opensim - UC Bookstore & Content **

- Ayan is finished with about half the starter avatars, should be finished probably next week to implement them at the login screen.
 * Opensim - Starter Avatars **

- Chris presented the prototype virtually to the American Academy of Allergy, Asthma, and Immunology on Sunday 3/4. It was difficult to tell how the presentation was received since the audio communication was being done through Estelle's cell phone and reception was spotty, however, all of our content worked as planned and the server performed well. Jonathan and Estelle return from the conference late this week and I expect we'll have a follow up meeting soon to discuss the presentation and the project. More to come soon.
 * Opensim - Allergy Walk **

UC Second Life
- Chris will be presenting the cardiac arrest simulation demo today Friday, 3/9 @ 2AM to a committee of physicians who will be reviewing the content prior to submitting the IRB protocol. They will also be focusing on designing effective metrics for measuring student learning using the simulation.
 * POC-CENT Project **

- BJ Zirger advised that the **annual NIH review meeting of the POC-CENT project will take place on 3/26**, time TBD. Chris will be expected to present on the cardiac arrest simulation for the Core 4 team.

- Krishna and Darrell have been working through the SL training guide and practicing building in the sandbox. We probably need to do a clean up of the sandbox soon.
 * General Project Info **

**Augmented Reality**
- Chris discussed installing the JUNAIO app @http://www.junaio.com/develop/  with Krishna and gave a target deadline of March 15th for the installation. - Brad is working on a model for the sr staff meeting demo but needs some help with the programming, will talk to Matt or Krishna about that.

Unity3D/JIBE
- Chris completed the purchase of the JIBE kit this week and put in a request to have the proper ports opened on the server. We have access to the downloaded server kit and Krishna is reviewing the installation manual.

- All information is in our shared docs under Unity3D JIBE directory.

- We hope to do the install next week. = = =

= =March 2, 2012=

General Project News
- Darrell and Krishna's first week, keys came in for pick up on Friday, waiting for alarm access codes. - Anish took another position and won't be joining the team. - Both Darrell and Krishna are still working through the training manual. - Chris needs to order 3 "regular" 2-button mice (Make sure it's Maya compatible) for the new computers. Everyone hates the mac mice. ;)
 * New Hires**

- Darrell and Krishna should both now be added to the secondlife@uc.edu and ucsim@uc.edu email aliases. - The ucsim@uc.edu email alias was not delivering messages, Chris just noticed this week and talked with the Help Desk, the issue should be resolved so everyone needs to check and make sure they are receiving the test message Chris sent.
 * Email Distribution Lists**

- Chris continued to review and update training materials this week. - Darrell and Krishna have access to all wikis.
 * Project Wikis**

- Chris reminded everyone to make sure their project time tracking speadsheets are cleaned up and that POC-CENT entries are separate for easier billing. All changes are due by 3/9/2012.
 * Project Time Tracking**

<span style="background-color: rgba(255,255,255,0.917969); color: #222222; font-family: Arial,sans-serif;">- No updates this week, everyone's been busy with other projects.
 * Maya Training**

- Alex requested Adobe After Effects, Chris mentioned that we have an older Master Collection version of the Creative Suite that includes After Effects, but would need a compelling reason to pay for the latest version since it is so expensive. ~$600 - Check License Key Spreadsheet -Any other request file on [|UCSIM Wishlist]
 * New/Old Office Computers**

<span style="background-color: white; font-family: Arial,sans-serif; font-size: 10pt;">- Update from Alex.. <span style="background-color: white; font-family: Arial,sans-serif; font-size: 10pt;">-Make a "Header" 1260*217 for a website
 * Drupal Team Request**

- Chris gave presentation to Sharon McFarland's MBA Communication class this week. Presentation was well received. - Chris requested for interview on 91.7 WVXU's Impact Cincinnati show on March 8th at 9:30AM to talk about social media and cloud computing. - Chris was asked to guest host the EDUCAUSE Virtual Worlds Education Roundtable on March 8th at 2:30PM EST. - Xavier University presentation has been put on hold due to some kind of organizational restructure of the IT department. We will wait to hear back from them for a rescheduled date. - UCIT Senior Staff Mtg demo for 2PM on 3/14 @315 UHALL has been confirmed. - Chris scheduled a walk through of the meeting space for Monday 3/5 @ 11AM. Don will provide a dongle, Sheri Lung checked to ensure the room has a hardware ethernet connection and reserved a projector and speakers for our use for the test on Monday. We'll be bringing over Matt's Mac to use for the testing and presentation, Brad will pack up the Kinect equipment so we can test set up. - Chris to finalize presentation notes next week, rough outline: 1) Review change to UCSIM from Second Life 2) Demo portion of the cardiac arrest simulation in Second Life 3) Demo portion of the Allergy Walk in Opensim 4) Demo recording animation with Kinect 5) Demo controlling avatar with Kinect 6) Demo AR application for educational purposes (if we have time).
 * Speaking Requests**

UC Opensim
- Opensim version 0.7.3 was released this week. Chris will test the new version on FleepGrid to evaluate before upgrading UC system. Release notes: []
 * Opensim - Server**

- Chris made a major change to the system architecture of the Opensim system, spreading the regions out across multiple processes instead of all sims running in one process. This allows Opensim to take better advantage of memory resources and should prevent the out of memory exceptions we were seeing when the FleepGrid OAR file was loaded a few weeks ago.

- To better help visualize and document the various regions and their settings across the multiple processes, see the spreadsheets

[|https://docs.google.com/spreadsheet/ccc?key=0Atyz2DtXSxMzdGpibWVwYVBGYkpJSzNNNW9uRG5sc2c#gid=0]
 * UCSIM Grid Region Map:**

[|https://docs.google.com/spreadsheet/ccc?key=0Atyz2DtXSxMzdFpmRDI5bWpkdGdVNzlzcHNpR2xjYmc#gid=0]
 * UCSIM Grid Region List:**


 * Update on Various script changes with Opensim**

http://opensimulator.org/wiki/Scripting_Documentation http://opensimulator.org/wiki/Scripting_Documentation#Scripting_System_Status (added this new section for ease of access & use) http://opensimulator.org/wiki/LSL_Status/Functions (current to Today’s LL-LSL & OpenSim deployment, NB: requires functions to be tested/verified & table updated to reflect) http://opensimulator.org/wiki/LSL_Status/Constants (NEW current to Today’s LL-LSL & OpenSim deployment) http://opensimulator.org/wiki/OSSL_Implemented (updated to Current State and added new base pages for previously un-documented functions.) http://opensimulator.org/wiki/OSSL_Constants (NEW current to Today’s Master)

<span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Chris asked everyone to pick up the resources and content items that she copied over from FleepGrid to stock up their inventory since it will be some time before we get everything boxed and available in the Bookstore. Due date to pick up the items is next Friday so the region UCSIM STAFF 1 can be cleared off for other uses.
 * Opensim - UC Bookstore & Content**

- Ayan will add prim hair, shoes, and the male AO to her avatars
 * Opensim - Starter Avatars**

<span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Brad replaced the "cartoony" ragweed with a better model <span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Brad used Estelle's images in the high magnification room for the pollen electron microscope scan <span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Brad replaced the 100 prim regular pollen models with 1 prim sculpted pollen models <span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Brad retextured the ragweed stem and built a new model for the male flower stem that is more accurate <span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Brad is in the process of replacing the old stems with the new stems now.
 * Opensim - Allergy Walk**

<span style="background-color: rgba(255,255,255,0.921569); color: #222222; display: block; font-family: arial,sans-serif;"><span style="font-family: arial,helvetica,sans-serif;">- Chris will be presenting the prototype virtually to the American Academy of Allergy, Asthma, and Immunology this Sunday 3/4 at 12:30PM as part of their annual conference in Orlando, FL. Guest representatives from Greer, Pfizer, and two other pharmaceutical companies that are potentially interested in funding the project will also be present.

UC Second Life
- 2/28 Dr. Lenz visit campus to overview the 98% completed <span style="background-color: rgba(255,255,255,0.921569); color: #222222; display: block; font-family: arial,sans-serif;"><span style="font-family: arial,helvetica,sans-serif;">- Chris re-recorded all new audio based on our 2/28 meeting with Dr Lenz. Still needs to finish Patient Chart textures. -Matt updated script changes to incorporate Dr. Lenz's suggestions for timing and order of operations for Scene 7, still tinkering with the sleep timer. -Alex is still working on the changes to the patient monitor data, <span style="color: #1155cc; font-family: arial,helvetica,sans-serif;">reference <span style="font-family: arial,helvetica,sans-serif;">for values. Note that we're breaking the patient monitor textures into scenes 7a, 7b, 7c, 7d, 7e to accommodate all the different data points. 7a is when the patient is flatlined, 7b is when he is in ventricular fibrilation, 7c is when he is first shocked back to ROSC, 7d is sort of "medium" values as his vitals slowly return to normal, and 7e should be the final "normal" values. Should be the same values as Scene 9. - Matt will work on redoing the "patient shock" animation to make the animation more jerky/pronounced.
 * POC-CENT Project**

<span style="background-color: rgba(255,255,255,0.921569); color: #222222; display: block; font-family: arial,sans-serif;"><span style="font-family: arial,helvetica,sans-serif;">- **Next cardiac arrest simulation demo is scheduled for next Friday, 3/9 @ 9AM** to a committee of physicians who will be reviewing the content prior to submitting the IRB protocol. They will also be focusing on designing effective metrics for measuring student learning using the simulation.

<span style="background-color: rgba(255,255,255,0.921569); color: #222222; display: block; font-family: arial,sans-serif;"><span style="font-family: arial,helvetica,sans-serif;">- BJ Zirger advised that the **annual NIH review meeting of the POC-CENT project will take place on 3/26**, time TBD. Chris will be expected to present on the cardiac arrest simulation for the Core 4 team. - Krishna and Darrell have been working through the SL training guide and practicing building in the sandbox. We probably need to do a clean up of the sandbox soon.
 * General Project Info**

**Augmented Reality**
<span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Chris discussed installing the JUNAIO app <span style="background-color: rgba(255,255,255,0.917969); color: #1155cc;">@http://www.junaio.com/develop/ <span style="background-color: rgba(255,255,255,0.917969); color: #222222;"> with Krishna and gave a target deadline of March 15th for the installation. <span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Brad is working on a model for the sr staff meeting demo but needs some help with the programming, will talk to Matt or Krishna about that.

Unity3D/JIBE
<span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- Chris discussed the installation briefly with Krishna, Chris needs to contact the Reaction Grid team to finalize purchase so we're ready to go with the server install. <span style="background-color: rgba(255,255,255,0.917969); color: #222222;">- General goal is to have Unity3D/JIBE installed in the month of March to have the platform ready for testing and prototyping in Spring Quarter so we can offer the service by Summer/Fall.

= = =February 24, 2012=

General Project News
- Darrell and Krishna start today, waiting to hear from Anish about his availability. - Darrell is moving into Nathan's old desk, Krishna chose the machine facing the room (MAC005).
 * New Hires**

- In preparation for the new students, Chris reviewed and began updating some of the training material to include the services we offer beyond Second Life. - Note the new "main" team wiki that better organizes our existing materials according to service instead of cramming everything into the Second Life wiki. If you can't find something that's moved or have suggestions or comments, let Chris know.
 * Project Wikis**

- Most of the team is doing a good job updating their project hours, but this is a reminder that Chris be doing billing for POC-CENT soon, so please check your spreadsheets for consistency and make sure everything is ready for Chris to tally. - Especially make sure to separate out POC-CENT work onto separate lines for easier sorting and summing.
 * Project Time Tracking**

<span style="background-color: white; font-family: Arial,sans-serif; font-size: 10pt;">- Ayan installed Maya on her new computer and continued training <span style="background-color: white; font-family: Arial,sans-serif; font-size: 10pt;">- Matt will start tutorials when POC-CENT project is finished
 * Maya Training**

- UCIT had to install a new switch to accommodate our request for additional jacks, the jacks got installed this week and seemed to be working. - Krishna reported that his internet access dropped unexpectedly so he and Anish should keep an eye out on the performance in case there is some kind of trouble on the line.
 * New/Old Office Computers**

<span style="background-color: white; font-family: Arial,sans-serif; font-size: 10pt;">- Alex has worked some more on Drupal graphics he is currently designing the header
 * Drupal Team Request**

- Sharon McFarland's TA requested a Web 2.0 presentation from Chris, scheduled for March 1st 12 - 12:50. - Xavier University presentation is confirmed for March 23rd, time and location TBD. Waiting for more details. - Don confirmed the UCIT Senior Staff Mtg demo for 2PM on 3/14, we'll have 20 minutes for the demo, 315 UHALL. - Brad wants to know what computer we're using, so we'd need a web cam. We don't have a good presentation laptop to use and don't want to mess with bringing over a desktop.
 * Speaking Requests**

UC Opensim
- Chris made a major change to the system architecture of the Opensim system, spreading the regions out across multiple processes instead of all sims running in one process. This allows Opensim to take better advantage of memory resources and should prevent the out of memory exceptions we were seeing when the FleepGrid OAR file was loaded a few weeks ago.
 * Opensim - Server**

- To better help visualize and document the various regions and their settings across the multiple processes, see the spreadsheets [|https://docs.google.com/spreadsheet/ccc?key=0Atyz2DtXSxMzdGpibWVwYVBGYkpJSzNNNW9uRG5sc2c#gid=0]
 * UCSIM Grid Region Map:**

[|https://docs.google.com/spreadsheet/ccc?key=0Atyz2DtXSxMzdFpmRDI5bWpkdGdVNzlzcHNpR2xjYmc#gid=0]
 * UCSIM Grid Region List:**

- Brad sent Photoshop templates for the boxes to Alex - Chris re-loaded the FleepGrid OAR file onto UCSIM STAFF 1 region so everyone can load up their inventory and/or customize their avatars using existing content. - Brad organized and boxed some assets - Ayan will add prim hair, shoes, and the male AO to her avatars
 * Opensim - UC Bookstore & Content**

- Chris removed the 15 ARCH STUDIO regions from the grid until such time as they are needed again for Dr. Tang's class.
 * Opensim - Architecture Studio**

- Chris met with Brad to go over some of the additional images Estelle sent of the ragweed plants and pollen molecules - Chris sent information about using higher res images, it turns out there's a limitation in the viewer that images can only be 1024x1024, so to use higher rez images we will need to slice the image into smaller pieces and paste it across multiple prims. - The next Allergy Walk demo is on Sunday, March 4 at 11:30 somewhere downtown, the presentation to the American Academy of Allergy, Asthma & Immunology. More details forthcoming soon. - Brad began working on incroporating some of Estelle's new images - Brad Made pollen sculpty and male ragweed stem
 * Opensim - Allergy Walk**

UC Second Life

 * POC-CENT Project**

- Chris re-recorded all audio and re-made all regular texture replacements. Still needs to finish the Ventilator and Defibrilator machine textures. - Brad and Ayan re-recorded their audio - Next demo is scheduled for next Tuesday 2/28 @ 9AM, Dr Lenz is coming to Zimmer Hall, Chris will use Matt's machine UCSIM007

**Augmented Reality**
- Chris attempted to install the JUNAIO app http://www.junaio.com/develop/ but ran into some technical probs with the .NET libraries, is waiting to have the new sysadmin students work on that when they get up to speed. - Would like to have a demo of this tech in time for the UCIT Sr Staff meeting - Brad will make a new academic related model for the Sr Staff meeting AR demo

= February 17, 2012 =

**General Project News**
- Darrell can start next week, waiting to hear his work schedule - Anish and Krishna, we're waiting to hear from the ISSO office
 * New Hires **

- Ayan was going through the YouTube videos - Alex has taken some classes and feels pretty comfortable with Maya - Matt hasn't had a chance to start the tutorials
 * Maya Training **

- We got approval to activate data jacks for the new machines, Chris confirmed the order today with UCIT cabling folks so we should have the jacks active by early next week
 * New/Old Office Computers **

- Alex hasn't worked on the Drupal project this week since he was busy with the POC-CENT animations. He will check with the Drupal team to find out what their timeline.
 * Drupal Team Request **

- Chris will give presentation for Xavier University, the date is not yet confirmed but sometime in March - Don confirmed the UCIT Senior Staff Mtg demo for 2PM on 3/14, we'll have 20 minutes for the demo, 315 UHALL - Brad wants to know what computer we're using, so we'd need a web cam. We don't have a good presentation laptop to use and don't want to mess with bringing over a desktop.
 * Speaking Requests **

UC Opensim
- Based on the errors we were receiving, the users list suggests we re-architect our system to spread the simulators our across multiple processes. - Chris isn't sure how that will affect our current database or exactly how to do that process, so we'll have to figure this out. - We need to figure that out before we create any more content on the system.
 * Opensim - Server **

- Chris needs to find the Photoshop template for the boxes and send to Alex
 * Opensim - UC Bookstore & Content **

- Chris met with Brad to go over some of the additional images Estelle sent of the ragweed plants and pollen molecules - Chris sent information about using higher res images, it turns out there's a limitation in the viewer that images can only be 1024x1024, so to use higher rez images we will need to slice the image into smaller pieces and paste it across multiple prims. - The next Allergy Walk demo is on Sunday, March 4 at 11:30 somewhere downtown, the presentation to the American Academy of Allergy, Asthma & Immunology. More details forthcoming soon. - Brad will work on incroporating some of Estelle's new images by then.
 * Opensim - Allergy Walk **

**UC Second Life**
- Matt is getting ready to put in the beep sounds - We'll do walkthrough by the end of today to see current progress - We'll need to tweak some of the delays for the new dialogues - The new questions for the ventilator are implemented, but the shock part not yet implemented - Matt is waiting on our "clear" recordings to add to the simulation - Discovered that we can't have multiple animations int he same function, one animation at a time, so might need to do a temp rez or use transparency.. - Alex will finish changing the RR waves for scenes 2 - 4.5 to the more pointed wave form - Alex recreated the CPR animation using the correct posture with the body moving instead of the arms - Next demo is scheduled for next Wednesday 2/15 @ 9AM, Dr Lenz is coming to Zimmer Hall, Chris will use Brad's machine UCSIM007 - Alex caught a prim emergency on the POCCENT region, we were down to 12 prims. We all logged in and cleaned up extraneous materials and averted the immediate crisis, but will need to be very very careful about prim use moving forward.
 * POC-CENT Project **

Augmented Reality
- Brad has done some research on the JUNAIO app [] - Works for IOS and Android phones - Location based GPS, Image based markers, or ID QR code type markers - It's free, you use your server and connect to their back end and then you create a "channel", put all the content on your server and then people us the JUNAIO app to view your content. - The open API uses XML - Would like to have a demo of this tech in time for the UCIT Sr Staff meeting = =

= February 10, 2012 =

**General Project News**
- HR just sent notice this morning that they're ready to go fill out their paperwork - Hired one graphic designer, Darrell, two programmer/sysadmins, Anish and Krishna - As soon as they finish their hiring paperwork with HR and ISSO then we will get a start date for them
 * New Hires **

- When we get the Unity/JIBE platform installed, all content development will require mesh models, so everyone needs to get up to speed with Maya - Brad has put together some training materials and will upload them to our shared docs and link them to the wiki - Everyone should spend an hour or two each day practicing with Maya since the mesh models can be used in SL, Opensim, and Unity.
 * Maya Training **

- Office supply order came in yesterday, Brad saved the packing slip for Chris to turn into the business office.
 * Office Supplies **

- Matt deleted his personal profile off his old machine so it only has the generic admin account and everything is documented on the Software List page.
 * New/Old Office Computers **

- Alex got their website design together, he's now working on the layout of the content and he should be done with it next week.
 * Drupal Team Request **

- Chris got an email from Xavier University requesting a presentation on our simulations and VW's projects - Don would like us to give a presentation to the UCIT Senior Staff meeting on March, don't know the date yet, need to confirm - Will demo projects from Second Life, Opensim, Kinect, and AR - possibly JIBE but would have to "borrow" John's instance for that, Chris to email him
 * Speaking Requests **

UC Opensim
- Chris installed some of Ayan's new starter avatars. - Opensim server is throwing some weird errors, Chris thinks it might be related to the oar file she loaded. - Errors seem to mostly pertain to items in boxes - Chris will try deleting the oar, re-exporting and re-importing to see if that resolves the issues. - When a known good copy is uploaded, everyone on the team needs to stock up their inventory with all the available assets and content.
 * Opensim - Server **

- Chris got the vendor script that Joel was working before he left working, need to install vendors in the UC Bookstore - Brad will get his and Joel's boxed items into the vendors when Chris gets them up - Alex will need to box his animations before they can be put in the vendor - Chris needs to find the Photoshop template for the boxes and send to Alex - Chris will eventually have the new students work on the reboxing and reorganizing process.
 * Opensim - UC Bookstore & Content **

- Chris gave the demo to Bob Esch from Greer Laboratories (potential funder) on Tuesday, the demo went very well, they were very excited about the possibilities of the Opensim platform - Estelle sent some additional images of the ragweed plants and pollen molecules, basically she wanted to know if things could look a little less cartoony - Chris sent information about using higher res images, it turns out there's a limitation in the viewer that images can only be 1024x1024, so to use higher rez images we will need to slice the image into smaller pieces and paste it across multiple prims. - The next Allergy Walk demo is on Sunday, March 4 at 11:30 somewhere downtown, the presentation to the American Academy of Allergy, Asthma & Immunology. More details forthcoming soon. - Brad will work on incroporating some of Estelle's new images by then.
 * Opensim - Allergy Walk **

**UC Second Life**
- Matt is getting ready to put in the beep sounds - We'll do walkthrough by the end of today to see current progress - We'll need to tweak some of the delays for the new dialogues - The new questions for the ventilator are implemented, but the shock part not yet implemented - Matt is waiting on our "clear" recordings to add to the simulation - Discovered that we can't have multiple animations int he same function, one animation at a time, so might need to do a temp rez or use transparency.. - Alex will finish changing the RR waves for scenes 2 - 4.5 to the more pointed wave form - Alex recreated the CPR animation using the correct posture with the body moving instead of the arms - Next demo is scheduled for next Wednesday 2/15 @ 9AM, Dr Lenz is coming to Zimmer Hall, Chris will use Brad's machine UCSIM007 - Alex caught a prim emergency on the POCCENT region, we were down to 12 prims. We all logged in and cleaned up extraneous materials and averted the immediate crisis, but will need to be very very careful about prim use moving forward.
 * POC-CENT Project **

Augmented Reality
- Brad has done some research on the JUNAIO app [] - Works for IOS and Android phones - Location based GPS, Image based markers, or ID QR code type markers - It's free, you use your server and connect to their back end and then you create a "channel", put all the content on your server and then people us the JUNAIO app to view your content. - The open API uses XML - Would like to have a demo of this tech in time for the UCIT Sr Staff meeting

= January 27, 2012 = In Attendance: Ayan (Took Notes), Matt, Brad, Alex, and Chris


 * General Project News **

New Computers - Chris to look into getting Maya license

New Hires - Daryl to start working waiting for business to give him ok - 3 Interviews for Programmer/System Admin - 2 Positions Available

Drupal Logo - Alex has no update (On hold for POCCENT)

Performance - Wanting to see Max Number of Users - Fleep Grid about 15 Avatars
 * UC Opensim **
 * Ayan making Photos for Wiki and Websites
 * Ayan to make Cut Outs
 * ucopensim.wikispaces.com/Starter+Avatars
 * Ayan to make list of Names Avatars
 * Before Next Allergen Demo


 * Allergen Demo
 * Brad Finished Textures
 * Waiting on Maya to Sculpt
 * Chris met Brad Yesterday for 2nd and 3rd Level Configuration Ideas


 * OSU
 * Unity/3D JIBE
 * Waiting for new hire
 * Help with Installation and Understand Program


 * Kinect/Augmented Reality


 * POCCENT
 * Next Meeting moved to Tuesday 31st, 9 AM
 * Changes
 * Texture on CVC to not change Sides
 * Change Text Instead
 * All Patient Charts and Ventilator to be changed
 * One X-Ray Change in Scene 2
 * Ventilator in Crash Cart need Functionality Changes
 * Matt to Document the Code
 * Scene 7
 * After they check leads, and choose 200 Jules Crash Cart should open
 * Texture 1, 2 s delay, Texture 2, 2 s delay, Texture 3, then Shock
 * Showing Defibrillator is Charging
 * Patient is being shocked
 * Alex Working on Animations
 * Animation should before Dialogue
 * Nurse Models to shock Patient (the Actor)
 * Everyone to do voice Acting
 * Not Phantom Paddles
 * For Now
 * Patient Monitor Textures for Alex to Work on
 * **See Poccent Notes**

= January 20, 2012 =

In Attendance: Chris, Matt, Alex (Brad and Ayan absent)

- Three new Macs arrived for student workstations, Brad and Alex worked to install the software and update the software installation list on the team wiki. - Many software apps that were lagging on the old machines are running much more smoothly now.
 * General Project News **

- Nathan Erickson left the team in December, Brad will be leaving at the end of this quarter. - Interviews for the graphic design position to replace Brad's position were completed and the candidate accepted the position. We're waiting on his hiring paperwork to come through to get his start date. - Phone interviews for the programmer and sysadmin positions are ongoing (we had a ton of applications), Chris hopes to have final candidates selected for in person interviews to be scheduled next week (hopefully on Friday).
 * Student Positions - Chris **

- Following our demonstration to the medical faculty, Dr. Lenz and Vignesh sent a huge list of updates and changes to the simulation. - Chris incorporated many of the changes into the script breakdown document, but some changes are pending final decisions by Dr Lenz. - Items we are waiting on include: final design of the patient chart (plus data changes), final design of the ventilator, new xrays, and input on the new defibrillator screen. - Chris met with Alex and Matt to go over some of the changes and updates that we must complete before the next demo - Alex/Matt - need corresponding patient monitor "beep" added to Scene 2 and beyond - Alex/Matt - change RR wave to a more pointed wave for Scenes 2 through 4.5 - Brad - CVC placement should switch sides, possibly in the neck (Chris thinks this will be hard with the model, need to discuss with Brad) - Chris - All patient charts will need to be re-done with new template, they want to go back to named tabs instead of numbered (!!) - Chris/Brad/Matt - many parts of the dialogue were edited, Matt will need to replace text in the simulation, Chris and Brad to re-record audio parts - Chris/Matt - Scene 5, Dr Lenz wants to completely change the way the ventilator looks (texture) and functions. Pending feedback from Dr Lenz. - All - Review Dr. Lenz's notes on the animation for Scene 7, Matt to write out breakdown in the script document, Alex and others to work on animations. - Chris/Matt - Adding a defibrillator to the Crash Cart control panel button. Pending feedback from Dr. Lenz. - Matt - Delete Scene 8 entirely from the simulation - Matt - Delete Objective 7 from Scene 9
 * Second Life - POCCENT Update - Chris **


 * Important Dates - Next Internal POCCENT Review: Feb 3rd (time TBD) **
 * Important Dates - Next External Project Demo to Med Faculty: March 9th @ 2PM in 7879 CARE Bldg **

- They had two websites, one of which the needed a background texture which Alex already provided - For the other, they want Alex to design a mock up of a new web design for the page template - Alex is not clear on the deadline for this work, but will prioritize POCCENT work first, and then move to the website template
 * Drupal Team Logo Update - Alex **

- Chris resolved some networking problems on the grid, the NOC had not enabled some of the ports we had requested, this took nearly a week to resolve. - Chris installed Vivox voice service on the server which enables Skype like communication across the grid - Chris replaced all of the ground textures on all the sims to use the same textures as the main campus - Chris wrote an Acceptable Use Policy for Opensim and added it to the Estate Covenant for the system - Chris is waiting on the new sysadmin hire to proceed with getting security certificate for the opensim server. Also need to find a way to encrypt account information.
 * Open Server/System Update - Chris **

- No update this week, Ayan is out of the office.
 * Opensim - Avatars - Ayan **

- Brad created a ragweed model based on the images and data that Dr. Bernstein sent - Brad will need to retexture the ragweed to remove the white outline from the branches. - Brad created some signage and a teleport box to allow the user to jump up to a room displaying the pollen magnified - Matt terraformed the entire region and added a lake, mountains, foliage, and forest area - Matt added particle effects to simulate falling pollen - Chris needs to tell Dr Bernstein that we're almost ready to schedule the demo
 * Opensim Project - Allergen Walk Update - Matt & Brad **

- We were contacted by a representative of ISTE (International Society for Technology in Education) who wanted more information about our Opensim hosting. Chris met with them this week and answered their questions, they were taking the info back to the SIGVE committee and will report back on if they wish to proceed. - A professor from Ohio State University requested information about our Opensim hosting, Chris scheduled a voice conference for next week. - Chris is scheduled to travel to Bowling Green State University on February 10th to help them install Opensim on their campus servers. - A Clermont College professor sent an email inquiring about Second Life and Opensim workshop. Chris to follow up.
 * Opensim - Potential Customer Leads - Chris **

- Chris is waiting until the new sysadmin student is hired to do the installation since we want that person to start from the ground floor - Chris met with the Reaction Grid team and discussed our server set up, we're basically ready to install when the new student starts - Brad will install the UnityPro software on one of the new Macs
 * Unity/Jibe Update - Chris **

- Brad got some GUI tools that he's testing for use with the Kinect - Waiting on the installation of UnityPro and JIBE to continue with the Kinect development
 * Kinect Update - Alex, Matt **


 * Augmented Reality Update - Alex, Brad **
 * - ** No update this week, Brad is out of the office.